DayZ
ExtraFarmingItems
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Update: 16 Aug, 2021 @ 2:14pm

update to fix a conflict with Cannabis Plus

Update: 16 Aug, 2021 @ 1:46pm

THIS MOD NOW REQUIRES CF https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=1559212036

This update contains a new PBO Called `EFI_Food.pbo` please make sure this pbo is included with the update to your server

```This mod now creates a folder in your profiles folder called `ExtraFarmingItems` with a config file called `ExtraFarmingItems.json` and in here is where you set the time and crop count.
there is a new file in `@ExtraFarmingItems\Info\Grow Time And Harvest settings example` called `config explanation` please read this to get an understanding of how the new config works.```

below is a list of what has been added

`- Added the ability for server owners to change how much time the EFI crops take to grow.`
`- Added the ability for server owners to change how many crops players get on harvesting of the EFI crops.`
`- Added the ability for server owners to turn on or off the auto pulling out of plants at harvest.`
`- Added added full food states for all of the EFI items that can be cooked.`

`- Changed the amount of uses the Pestle and mortar has from 4 to 20`
`- Fixed the damage state for the Pestle and mortar`

as always please report any bugs you find to me so i can get them squished as soon as possible

Update: 12 Aug, 2021 @ 5:16pm

Small update to fix a conflict with a mod that had the same crafting recipe

Update: 9 Aug, 2021 @ 12:25pm

-Fixed the included types file.
-Fixed the wheat not growing correctly.
-Fixed the spamming of EFI_FOODITEMS spamming the crash log (food no longer perishes until i can get the food stages working correctly. i have a few textures made but they take time. and i still don't really understand how the stages work.)
-Fixed the hold Animations for the Planter and Greenhouse Kits.
(https://prnt.sc/1lme01m)



-Added a new Single planter that has visuals on the Garden Plot (this was a test but i liked the look of it so why not keep it)
https://cdn.discordapp.com/attachments/834096924754968616/871440343978098798/unknown.png
Class Names for the new items
EFI_SingleGardenPlotPlanter
EFI_Single_Planter_Kit
EFI_PlanterBox_Single

-Updated the planter (3 plots) model to match the new single planter.
-----this now has the updated garden plots as well ti include visual state changes.


i will also be looking in to the ability for server owners to change the time each plant takes to grow.


thanks for the bug reports
as always pleas report any bugs you fine and i will get the fixed asap

Update: 28 Jul, 2021 @ 2:57pm

Update: 28 Jul, 2021 @ 2:56pm

updated to work with the changes 1.13 made


fixed the issue with a hologram being displayed when making a vanilla Garden Plot


3 new custom plants
Strawberry, Carrot and Wheat (with there seeds and seed packs) and i will be working on more custom plants for existing items already in the mod

below are all of the new class names included in this update

class names
Plant_Strawberry, EFI_Strawberry, EFI_StrawberrySeeds, EFI_StrawberrySeedsPack
Plant_Wheat, EFI_Wheat, EFI_WheatSeeds, EFI_WheatSeedsPack
EFI_Pestle_Mortar
EFI_Flour
EFI_Bread_Roll

i have now included a set of types that is easy to install and does not require you to edit your types.xml please look in the info folder with in the mod folder and read the ReadMe.txt

as always please let me know of any bugs that you find and i will do my best to fix them as fast as i can

Update: 15 May, 2021 @ 3:23pm

Updated to work with the 1.12 dayz update

The Green House and Planter now work like the Vanilla Green House and Poly-tunnel and require a Plot to be Dug before then can be used

the Growing of all EFI Plants now takes a minimum of 20 minuets

types have been updated and included with the mod and is located in the info folder (i have included some info at the top of the EFI_Types file) and can be set up 1 of 2 ways
Vanilla way by adding the content of "EFI_Types" to your types file.
for the new way please read the ReadMe.txt file and follow that (if you already have the old types in your types file and are following this new way please remove them from the Vanilla types file

there are now 2 new items and there class names are these

EFI_GardenPlotGreenhouse and EFI_GardenPlotPlanter

i have also Modded the Vanilla Tools to allow then to make these plots in there corresponding object

if you have custom items and know how to mod them you can do so by adding these custom actions to your item
AddAction(ActionCreateEFIGreenhouseGardenPlot); AddAction(ActionCreateEFIPlanterGardenPlot);

Update: 1 Mar, 2021 @ 11:46am

Fixed the problem where the plant matter would become unobtainable if when it spawns under the planter when harvested

Added the option to dismantle the GreenHouse and Planter with a crowbar (this is a timed action as when you do dismantle the item it will dismantle even if it has seeds/items growing((removing all of the items))

as allways please head to discord to report any issues im always open to ideas / suggestions

Update: 25 Feb, 2021 @ 12:28pm

I HAVE UPDATED THE KEY TO DaveV3.bikey REMEMBER TO UPDATE THIS KEY

As Always Please Head Over To Discord To Report Any Bugs Thanks

Today's update introduces a greenhouse and a planter along with kits to place them

and i have also added 16 new food items that you can use how ever you would like to (maybe make the items from the farming food?

below are all of the new class names these will be found in the discussions section to

EFI_GreenHouse
EFI_GreenHouse_Kit

EFI_PlanterBox_Half
EFI_Planter_Kit

EFI_Chicken_Curry
EFI_Mushroom_Curry
EFI_Mutton_Curry
EFI_Sausage_Curry
EFI_Savoury_Rice

EFI_Beef_Radish_Soup
EFI_Chicken_Soup
EFI_Mushroom_Soup
EFI_Tomato_Soup
EFI_Vegetable_Soup

EFI_Bear_Stew
EFI_Beef_Beet_Stew
EFI_Beef_Mushroom_Stew
EFI_Beef_Onion_Stew
EFI_Vegetable_Stew
EFI_Venison_Stew

Update: 24 Aug, 2020 @ 2:31pm

made a mistake and uploaded the unpacked folder sorry for that