DayZ
ExtraFarmingItems
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Update: 27 Feb @ 11:26am

Updated for DAYZ 1.27
Fixed Plant Growing

Added a custom Spoil Timer (Thanks to IceBlade from Cannabis Plus for allowing me to use the code)

updated the included default config with the new "EFI_SpoilTime": 60, parameter (you can just add this to your current config to update it

Added Translations for
French, Spanish, Czech, Russian, Polish, Hungarian, Italian, Chinese, Chinese Simp, Japanese, Portuguese and German.
if anything is wrong please let me know in Bug reports for the farming mod

Fixed script error: @"Farming\Scripts\4_World/extrafarmingitems.c,348": Missing ';' at the end of line
Added a Recipe to Craft a Pestle And Mortar. Using 1 Stone (large) and 25% of a Hammer

Update: 15 Sep, 2024 @ 5:32am

fixed an error on my part in the scripts
the crop count and time were flipped in the config crop count was 20 and meant to be 2 and the time was meant to be 20 and was 2 (only for the vanilla plants)

thanks Crackpot for reporting this issue

Update: 31 Jul, 2024 @ 12:37pm

Only a small update today

Fixed and issue with Apples not returning seeds when cut.

Fixed an issue with the Bean Plant stages (not sure when it was introduced)

Removed all References to Tree Planters.

Updated the model for the carrot plant.
Updated the included types file.

Added all Vanilla plants to the efi config (tested and all seems to work with Cannabis Plus (if CP is loaded then it will use CP's config for the vanilla plants and not the EFI's config)

Update: 19 Mar, 2024 @ 2:32pm

FIXED
Fixed the bean seed pack. (can now be unpacked)
Fixed an issue with the Beef and Onion Stew displaying Tomato Soup.
Fixed the centering of a few other items to make them look a little better in the players hand
Fixed an issue that stopped Pineapples being cut up for Seeds
Fixed the conflict with Cannabis Plus

ADDED
Added new visuals to the Greenhouse planters. (you can now see if its watered and fertilized with plant material and garden lime)
Added Grow-able Apple Trees.
Added Apple Tree Seeds and the Pack.
Added Grow-able Lemon Trees.
Added Lemon Tree Seeds and the Pack.
Added Grow-able Sugarcane.
Added Sugarcane Seeds and the Pack.
Added Wolf Stew, Soup and Curry. (thanks to Crackpot for the suggestion)
Added Cheese. (can be crafted with milk power and water)
Added a Bundle of Sugarcane.
Added a Box of Sugar Cubes (open and closed models) that can be eaten once opened (can be crafted with a bundle of Sugarcane and a pestle and mortar.
Added Corn (Cook-able with textures for all states).
Added Corn Seeds and the Pack.
Added Crafting recipe to craft Apple Tree Seeds from Apples.
Added Crafting recipe to craft Lemon Tree Seeds from Lemons.
Added Crafting recipe to craft Corn Seeds from Corn.

CHANGED
Changed the hold animation for the Soups, Stews and curry's to a 2 handed animation
Changed the greenhouse to allow bullets through all glass

as always please report any issues or bug in #bug-reports
Thanks for your patience and understanding while i worked to fix the issue with Cannabis Plus. and sorry its taken so long.

Update: 5 Dec, 2021 @ 2:27pm

updated to fix the other files included (types and example files)

Update: 5 Dec, 2021 @ 1:27pm

Added.
Pineapple Plant
Pineapple Seeds
Pineapple Seeds Pack
Bean Plant
Beans (that act as the seed)
Bean Seeds Pack
New Model for the Carrot Plant
Fixed
Pineapple Texture

Update: 30 Aug, 2021 @ 4:15am

Fixed a conflict with CookerExtendedMod useing the same craft Recipe as myself (this has been changed and should not conflict anymore)

Updated the types file included with this mod to include Wheat and Strawberry items (i forgot to add them in thanks to DrinkMoreWaterTV for making me aware of this)

Update: 28 Aug, 2021 @ 3:50pm

update to fix the client crashing when useing this mod with MSP (mainley the greenhouses and planters)

Update: 20 Aug, 2021 @ 5:01am

fixed an issue with the garden plot

Update: 19 Aug, 2021 @ 2:10pm

updated to fix a conflict with Cannabis Plus (again)