Don't Starve Together

Don't Starve Together

Show Aggro
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Update: 13 Nov, 2020 @ 12:52am

Version 1.7.3

Fixed an issue where the thread wouldn't check if the ThePlayer entity exists, which caused a coroutine crash when player got despawned.

Update: 31 Oct, 2020 @ 12:47pm

Version 1.7.2

Fixed a possible crash for indexing a nil value.
Localised some variables.

Update: 30 Oct, 2020 @ 7:58am

Version 1.7.1

Gave the show_aggro_thread a proper name as to not conflict with Klei's scheduler applying the same id for seperate threads.

Update: 28 Jun, 2020 @ 8:15am

Version 1.7

Revamped the coding.

Added an option to show a critter's(Including Woby) leader.

Update: 30 Apr, 2020 @ 10:24am

Version 1.6

Added the options to enable Show Aggro and Show leader by default.

Wobsters will now display a proper aggro name.

Update: 24 Apr, 2020 @ 4:17am

Version 1.5

Properly adjusted label height for the Crab King.

Update: 15 Apr, 2020 @ 7:17am

Version 1.4

Maxwell's shadows will now display a proper aggro name.
Added Maxwell's shadows as special followers.

Update: 14 Apr, 2020 @ 12:43pm

Version 1.3

Added new options:
Toggle Showing Leader (Default F5)- Enable/disable showing what entity the mob is tamed to.
Colour Label (Default false)- Colour the Label under special conditions.

Colour Conditions:
Mobs aggroing you (Default Red)
Mobs aggroing other players (Default Orange)
Mobs befriended to you (Default Green)
Mobs befriended to other players (Default Yellow)
Mobs aggroing special follower (Default Purple)

Update: 6 Apr, 2020 @ 12:31pm

Version 1.2

Properly adjusted Aggro Label height for Klaus.

Adjusted Aggro Label for all Forge enemies.

Update: 4 Apr, 2020 @ 6:09pm

Version 1.1

Aggro label height on the Reanimated Skeleton has been properly adjusted.
Mobs who are attacking a Reanimated Skeleton will no longer display as "Aggro: MISSING NAME".