Tabletop Simulator

Tabletop Simulator

[Scripted] The Crew / Die Crew
Showing 11-20 of 157 entries
< 1  2  3  4 ... 16 >
Update: 10 May, 2020 @ 6:30pm

* Fixed "bug" with JARVIS (and satellite distress) that may have hidden cards from other players
* Allow manuals that were taken out to remain visible on reset
* Show highlight around areas that a task card or comm token can be dropped. Commander has JARVIS area highlighted for 2P game

Update: 10 May, 2020 @ 12:28pm

* Added winning player indicators

Update: 9 May, 2020 @ 11:46pm

* Removed print statement

Update: 9 May, 2020 @ 10:52pm

* Ensure one other line only considers cards

Update: 9 May, 2020 @ 10:48pm

* Fixed wrong suit bug. It happened in rare cases where the player playing matched the leading suit.

Update: 9 May, 2020 @ 10:27pm

* Small change to lead suit counter

Update: 9 May, 2020 @ 1:52pm

* New table that highlights play areas
* Improved suit detection logic
* Code cleanup to use local variables

Update: 8 May, 2020 @ 1:43pm

* Made modifier token selection image darker when not selected

Update: 8 May, 2020 @ 11:57am

* Updated note to suggest reload mod (in the event Reset Game does not work)

Update: 8 May, 2020 @ 11:09am

* Allowed for more task cards to be drawn