Counter-Strike 2

Counter-Strike 2

Complex
Showing 1-7 of 7 entries
Update: 14 Apr, 2020 @ 12:38pm

- Added clipping to the top of the tipped server rack in the janitor/maintenance room going to the window.
- Changed the door to the server maintenance room to an interactable one, closed by default.
- Moved the vent exit to bombsite B to outside.
- Adjusted the layout and cover in Bombsite B to make the area less predictable.
- Added self boost areas from bombsite B to the overlook before.
- Removed the vent directly into bombsite A.
- Removed some windows from Bombsite A to make it easier to defend.
- Disabled collision on the ceiling lights
- Finally started work on a proper 3D-Skybox.

Update: 12 Apr, 2020 @ 1:13pm

- reuploading because the previous update broke everything (I have no idea what happened, but it did)

Update: 12 Apr, 2020 @ 12:25pm

- Added some detail to the bathroom, the doors look terrible until I can find a better texture but it gets the point across I guess for now.
- Changed the sports hall thing into a meeting room with a fancy desk and fountain outside... not sure why but whatever.
- changed the textures of the janitor rooms and added a missing light to the janitor room connecting to the server room.

Update: 10 Apr, 2020 @ 5:34pm

- Updated the map textures to something more modern.
- Temporarily removed a majority of the decorative windows in the outdoor area, I didn't like them and I think I could do better.
- Added actual props for the lighting and improved general map lighting.
- Finally fixed the bombsites A and B being switched on the Radar.
- General bits of QOL/TLC stuff.

I Attempted to build cubemaps again, but it didn't work so they're still absent.

Update: 9 Apr, 2020 @ 6:50pm

Fixed missing radar(s) and custom content.
I forgot to move the bsp back into my csgo directory after packing... and this kids is why we don't work on our maps at 2:30 in the morning...

Update: 9 Apr, 2020 @ 6:42pm

- Fixed a bomb stuck spot in the lower levels.
- Added an elevator to the elevator shaft (collision isn't great but that should be fixed in the next update)
- Added some glow sprites to the outside pole lights, this is just testing before moving onto doing all the map's lights properly.

Update: 9 Apr, 2020 @ 9:48am