Counter-Strike 2

Counter-Strike 2

mini mirage
Showing 1-9 of 9 entries
Update: 10 Jun, 2021 @ 12:37am

huge amount of little changes:
new radar
re-added map callouts, the exact ones from de_mirage are used
completely re-worked the nav-mesh: map now features a fully working bot support
a lot of new clip brushes added to prevent some overpowered double/triple boosts to see across the map
textured the top of the buildings (removed nodraw)
lots of smaller beauty changes
better looking sun
changed the color of the light in connector, window, etc.
built the backside of the houses infront of t start to be now seen in top of mid
bots now can do parkour
added some wood to firebox so you can now hide behind it
shifted a couple of angles:
moved ct start to the left to make it a not so powerful position in comparison to the original version of de_mirage
moved the wall near ninja so you can now really hide in ninja
completely denied the pixelpeek from palace bench to jungle
lowered the gap from back alley (outside aps) to van by a huge amount
fiixed a lot of bad lighting
optimized the bombsite A
shifted a couple of textures which were not correctly aligned
made the jump from con to window easier since there is a bench "now" (lol) in de_mirage
shifted the blue builidng near top mid a bit back
stcuk more closely to the real lighting
added new thumbnail, better looking, better fitting
updated the screenshots of the map in the preview

Update: 25 Jul, 2020 @ 9:25am

minor visibility changes

Update: 17 Jun, 2020 @ 5:54am

- you can no longer see players in sandwich from t ramp (thanks to LostChannel for reporting this error)
- added some decals
- added the pillar in con

Update: 15 Jun, 2020 @ 9:34am

- fixed boost spots (submitted by LostChannel, thanks)
- changed invisible texture with clip brush at the railing on t spawn

Update: 4 May, 2020 @ 8:04am

- forgot to compile the map with clips in the last update
- con to window jump still possible

Update: 2 May, 2020 @ 10:01am

- added demolition as a new gamemode
- moved connector so you can no longer see bombsite a from the back of underpass
- so the jump from con to window is no longer possible, at least for the casual players
- new nav mesh
- updated the call-outs
- removed certain spots that made bots stuck mid-air
- minor changes which were suggested by the community

Update: 23 Apr, 2020 @ 5:37am

- clipped the whole map
- fixed a nodraw / displacement error where you were able to see palace from underwood
- new radar
- new nav mesh for certain spots
- full change log on the test map

Update: 22 Apr, 2020 @ 5:49am

- changed arch on short a bit
- remodelled ladder room (removed unconvenient shadows)
- minor fixes on top mid
- new nav
- updated radar
- new grenade clip in palace (throw grenades right into the corner and they will fly to balcony)
- minor fixes with displacements

Update: 11 Apr, 2020 @ 4:28am