Garry's Mod

Garry's Mod

Prop Hunt Crash Bandicoot Museum (ph_crashhouse)
Showing 1-8 of 8 entries
Update: 20 Jun, 2014 @ 11:22am

- Added more props!
- Fixed No more "ERROR" Model appears on the wall. Removed the prop instead
- Fixed & enhanced model for Crash, and the monster. Now they can be used for Props!
- Enhanced Area portals.

Update: 17 Feb, 2014 @ 8:06am

Short Minor updates:
- Fixed missing single model file. The model is now the placed inside the addons folder and doesn't change the BSP behaviour (to prevent Map differs from server error)

Update: 14 Feb, 2014 @ 7:58am

Main fixes:
- Fixed exploit hiding spot under trees, terrain, and bridge railway. (Clipped)
- Changed & fixed door when opening (instead of sliding upwards)
- Fixed mini games, now added "Metal Crates" between nitros, and Removed some physics
- Fixed Level optimization that Area portal just act glitchy sometimes.
- Fixed Crash Bandicoot Size into Original Size. Now You can get outside from gallery room!
- Fixed "ERROR" Model on the wall. Added "Old aku-aku" model.

Features:
- Added More spawn point
- Added Crash gallery & Appearances
- Added Crash Bandicoot Music Background (Will start after 30 Seconds elapsed)
- Added Light for Level Crossing with Sound
- Added Soundscape

Update: 23 Dec, 2013 @ 5:31am

- MORE Props Included! (Including the statues)
- Managed Prop As well
- Fixed Changed trigger_hurt as trigger_teleport (prophunt river stuck prevention)
- Extended Bridge Area
- Added 3D Skybox!
- Enhanced Mini Games (you can get extra bonus if you have played it xD)
- Enhanced Lighting, Shadows Disabled

Update: 20 Dec, 2013 @ 7:41am

- Fixed missing Materials
- Public Version Available

Update: 20 Dec, 2013 @ 5:23am

- Fixed really buggy in raticle model

Update: 20 Dec, 2013 @ 4:56am

Several Fixes on this map:

- Beta Version (there's still might experience mode so I'll try to improve soon)
- Included more props and balanced hiding spot (inside the house)
- Mini Games (you can get extra bonus if you have played it xD)
- Enhanced Lighting

Update: 20 Dec, 2013 @ 4:42am

- Private version
- First Publication