Total War: WARHAMMER II

Total War: WARHAMMER II

Hunger Games: Battle Royale 2.0
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Update: 21 May, 2020 @ 9:31pm

- Seems the Savage Orcs region trading is now fixed in the Warden and the Paunch patch. So they are now included in random placements!

Update: 21 May, 2020 @ 8:19pm

- Resolved an issue where starting wars would not be ended. This broke from the new Warden and the Paunch patch. All wars will now end on turn 2 like they should.

Update: 21 May, 2020 @ 7:32pm

- Hot update to support Warden and the Paunch and allow random placement to work, which was broke.
- Everything else seems OK in my short time window of testing but I'd describe this mod as being 'beta' state at this time until I get further time to test over the weekend.

Update: 11 May, 2020 @ 6:12am

Update: 10 May, 2020 @ 6:42pm

Update: 7 May, 2020 @ 2:16pm

- If SFO detected, disables it's war script to stop distant war declarations (especially start\early game).
- Slightly increased power threshold before AI factions begin building negative relations to potential war with others.

Update: 5 May, 2020 @ 7:26pm

- If SFO is detected then Wood Elves potential random region placement expanded.

Update: 3 May, 2020 @ 10:56am

- Empire now receives 175 Prestige per turn

Update: 30 Apr, 2020 @ 8:46pm

Update: 28 Apr, 2020 @ 1:36pm