A Hat in Time

A Hat in Time

Chase That Train
Showing 1-7 of 7 entries
Update: 24 Nov, 2021 @ 2:41am

Fixed the Cat Trains' syncing

Update: 7 May, 2020 @ 1:19am

Third Patch Changelog:
-Added 2 More Checkpoint Respawns
-Removed "Wall Climbing" from Fences and some Invisible Walls
-Fixed the Explosion Sound on the First Section
-Fixed the Online Party Death Sync on the Enimies
-Fixed the Lighting Shadows
-Added Arrows at the First Section and at the End (when you pressed the Button)
-Resized some of the Wood Fences (and Removed the Wall Climbing, sorry about that.)
-Decreased the Falling Platform's Respawning Time

Update: 19 Apr, 2020 @ 11:16pm

Second Patch Changelog:
-Added a little more Checkpoints
-Made the Dead Bird Studio building more accurate to the Official Version (from "Rhythm Jump Studio" and "Conductor and Grooves' Big Dreams")
-Fixed the Wall Gap at the Start (were you pull the hookpoint switch)
-Added Train Noise for each time when The Train towards closley to the tnt barrels
-Fixed the Conductor's dialouge
-Figured out the Time Piece reveal cutscene

Update: 19 Apr, 2020 @ 12:20am

First Patch Changelog:
-Updated the Thumbnail and added Screenshots
-Finally figured out the Checkpoint Issue
-Fixed the Lighting on the Righ Exit Door (when you enter the station) and the Paron (with the Stop Sign)
-added tiny new paths
-(sort of) Fixed the Train Tracks Textures
-adjust the particles on the train
-nerf the enemy at the end of the level
-adjust the railway tunnels
-slightly moved the hookpoint switch

Update: 18 Apr, 2020 @ 12:41am

removed the checkpoints and replaced the falling pits with death until i figure out the respawn thing

Update: 17 Apr, 2020 @ 1:34pm

edit the description when i close the uploading proccess (that's why this was there).

Update: 17 Apr, 2020 @ 1:34pm

Initial Release!