Arma 3
Psykers and Chaplains
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Update: 23 May, 2020 @ 1:11am

- Vortex of Doom moved to come out higher at the players eye level instead of at the knee level of Astartes.

- Shield has been fixed and put back into the mod

- Veil of time ability added - Peer into the battlefield gaining a snapshot of enemy locations. (Places markers local to the psykers map of enemy locations, dots mark infantry of somekind and armor markers mark some kind of vehicle which can also include statics. These markers will only stay for 2 and a half minutes.)

- General cleanup of code

- Foundations set for the new Fear of Darkness ability which will cause terror in enemies forcing them to throw down their weapons and flee in a radius around a target location.

Update: 9 May, 2020 @ 1:07pm

- Added the ability to check the cooldowns of your abilities without having to relaunch the ability.

- Moved the cancel ability to only appear when a ability is active.

- Removed the Vanguard dependency.

- Shield has been updated but is still not quite ready for pushing. (Transparency has been fixed but now the model is experiencing other issues making certain textures appear white and seeing triangles on the shield)

- Two new abilities are currently in development and are to be released with the next update:
- Veil of Time: Allows the Psyker to peer into the battlefield and gain a snapshot of information containing enemy locations in a 1k radius.
- name to be determined: Causes fear in the enemy forcing them to throw down their weapons and run away in a 20m radius of where the psyker designates.

Update: 26 Apr, 2020 @ 9:50pm

- Added the ability to edit the cooldown timer per ability per psyker ( you can have two different psykers in the same mission file have two different timers for the same ability )

- Added Human Psykers

- Formerly known as Psyshield, now known as Force dome temporarily removed due to model transparency bugs.

---- New Abilities:

- Vortex of Doom: launches a massive plasma shot in the direction the psyker is aiming. This is ability is not lock-on and will require aiming.

- Mend: Heal a targeted player to full health.

- Earth Blood: Heal up 5 players in a 10m range around the psyker to full health.

Update: 22 Apr, 2020 @ 10:27am

- Changed cursorTarget to cursorObject as there are times when an obviously seen vehicle was not being seen which prevented smiting the target.

- Added in safety checks to prevent errors when placing down a Librarian and not adjusting any abilities

Update: 19 Apr, 2020 @ 11:23pm

- Last of rapid fast updates
- Fixed Smite timer sending out negative timers

Update: 19 Apr, 2020 @ 10:46pm

- Fixed error display when displaying time left after last push

Update: 19 Apr, 2020 @ 10:02pm

- Fixed timers to adjust their proper cooldowns when canceling abilities
- Timers now represent time in minutes if timer is above 60 seconds

Update: 19 Apr, 2020 @ 7:05pm

- Adjusted Librarian default cooldown timers: Smite - 10 minutes, Group Teleport - 30 minutes, Psyshield - 20 minutes.

Update: 19 Apr, 2020 @ 6:57pm

Update: 19 Apr, 2020 @ 6:53pm

- Adeptus Astartes Librarians added

- Started work on Humans, Chaos, and Orks
- Started work on allow mission creators the ability to set their own cooldown timers for each psykers abilities