Arma 3
Psykers and Chaplains
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Update: 31 Dec, 2022 @ 10:18pm

- Added Meteoric Rain Ability: a large AOE striking ability that brings the heavens down on your foes. Raining actual flaming meteorites that impact the ground and kill targets with either the impact itself or the shattering of the area around them. Has really an effective range of around 50-75 meters around the targeted location. Not super strong against heavy vehicles unless you are lucky enough to get a direct strike.

Great against mass infantry or entrenched locations.

Update: 31 Dec, 2022 @ 12:40pm

- Set back to respawn for powers until I can refactor the setting up of powers to work with init

Update: 27 Dec, 2022 @ 9:21am

- Updated Human Psyker code to fix respawn issue

Update: 26 Dec, 2022 @ 1:28am

Update: 26 Dec, 2022 @ 1:20am

- Fixed Multiplayer respawning with multiplayer module causing Psyker to lose all of its abilities

Update: 19 Dec, 2022 @ 12:26pm

- Added Voidstrike ability: A spammable void shot that functions like a 60mm cannon shot. Decent against light and medium armored vehicles and infantry. Does not hold up to the larger tanks.

- Fixed the issue with having to respawn, now means you can use these abilities in singleplayer as well as no longer need to respawn in order for the abilities to function. This means one life ops can be done as well.

- Fixed Chaplain abilities to work in MP

- Updated Force Dome texture
- Added extra lights to light up dome at night

- Added new SFX to Vortex of Doom and Voidstrike so you know when the round is shot out.

- Keyed the mod: public key available in the files like normal

Update: 21 Sep, 2020 @ 7:29am

Updated - Psyker combat abilities: Lowered the cast times on the combat abilities as it was over exposing the psykers to damage and caused them to generally always die before using the ability. Overall each abilitys cast time was either cut to 1/2 or 1/3 of what it was before.

Update: 19 Sep, 2020 @ 8:40am

Hotfix - Fixed Prayer to the Machine buff for Chaplains and Priest not removing the infinite ammo. Now properly gives the allies infinite ammo for 20 seconds like the rest of the buffs.

Update: 18 Sep, 2020 @ 2:15pm

- Added Mind Control Ability to psykers: Captures the mind of a foe and places it under the direct control of the psyker. (The psyker remote controls an enemy or friendly unit.)

- Added Chaplains and Priest which give buffs to allies around them:
1.) Litany of Haste - The Chaplain or Priest buffs allied units speed allowing them to move faster temporarily.

2.) Prayer to the Machine - The Chaplain or Priest buffs allied units allowing their weapons to fire with uliminated ammo temporarily.

3.) Litany of Hate - The Chaplain or Priest buffs allied units allowing them to not take damage temporarily.

Update: 1 Aug, 2020 @ 4:16pm

Fixed human veil of time and check cooldowns abilities

More updates to be coming soon as I am getting more real life time again here soon.