Caves of Qud

Caves of Qud

Tycho's Tangent [v1.5.4]
Showing 1-10 of 16 entries
< 1  2 >
Update: 30 Nov, 2021 @ 12:54pm

v1.5.4 released!

- Andromimos re-added to CoQ’s shiny new map
- Removed superfluous (duplicate) Wayfaring skills

Update: 1 Apr, 2021 @ 9:58am

Forget April Fool’s Day; enjoy Easter instead!

v1.5.3 released!

- Near completion of Andromimos’ Underbelly region (2 handcrafted maps, 30+ procgen maps)
- New faction: the glamorous [metropolitans]
* members: metropolitan, penny pincher, tame dog
- New ornaments (yellow striped wall, orange striped wall, hanging neon light)
- New fauna (penny pincher, ectomorph, rogue gen.6 mechanite, kernishi, kernishi eater)
- New items (face of the firstborn, magazine, everspring emerald, crysteel claymore, penny, blade of a forgotten prince, imperial seal, the black lotus, genesplice worm corpse)
- Created two “chimera spawn tables” for exceptionally deadly encounters (lesser & greater variants)
- TT flora & fauna added to additional spawn tables
- TT pet intelligence values readjusted:
* Phelicia set to INT 16
* D-12 set to INT 18
* Centifriend set to INT 14
- Faerie natural ranged weapon now occupies the face instead of the head
- The Rarities List: a handful of ultra-rare easter eggs now litter your world, spawning at random, making exploration all the more rewarding (view image showcase for drop rates)
- Added genesplice worm corpse, as it was sometimes required for remedies
- Duplicate properties removed in ObjectBlueprints.xml
- Bug fixes
- General rebalancing

Update: 11 Nov, 2020 @ 8:16am

v1.5.2 released!

- Hotfix: Urman & firefox spawnrates fixed
- Major reworks on Andromimos’ underbelly (currently 1 handcrafted map, 20+ procgen maps)
- All TT pet starting levels set to 2
- Faeries now have a face slot
- Phelicia reworked:
* starting level set to 2
* animation frames readjusted
- Replicants reworked:
* attacks no longer apply “mutating” effect
* maximum number of mutations decreased from 6 to 4; average mutation level increased by 4
* now have chameleonic skin
- Plastic trees now pick a sprite at random
- Chrome Mother description updated
- General rebalancing

Update: 27 Oct, 2020 @ 5:12am

v1.5.1 released!

- Completed skyside strata 5-8 (Andromimos West)
- Added missing rooves
- General rebalancing

Update: 26 Oct, 2020 @ 4:05am

v1.5.0 released!

- Near completion of Andromimos (57 handcrafted maps, ~20 procgen maps)
- New questline (Dreamcatcher, Silver Skies, A Royal Wedding, Tears of Heaven, Gifts of Heaven)
- New items (dream, bellflower)
- New fauna (replicant, tame dog)
- New flora (skyvines, dreamweaver, bellflower, grimshoot)
- New ambience tracks (Urban Dreams by psiklaw, Spoopy Ambience [PLACEHOLDER] by Sepherescent)
- Warden Meribelle, Master Pyre, June and Konkomorus have settled in the azure city!
- Three new pets, each representing one of the previous major updates (Phelicia, Centifriend, D-12)
- The chrome towers now use procgen encounters
- Crafting: all mark III grenades now require additional ingredients
- New folded duowheeler sprite
- Bittergrettes now weigh nothing
- Ticks are now ‘robots’
- Neon light colours shifted
- New plastic tree sprite
- Fixed several issues present since the Tomb of the Eaters patch, namely:
* certain NPCs not spawning
* certain conversations not loading
* issues with SocialiteShout.cs and KonkomorusShout.cs (thank you SpongeVlad!)
- General rebalancing

Warning: the 'Underbelly' is incomplete and uses placeholder maps. May cause tears in your space-time continuity. Explore at your own risk.

Update: 7 Jun, 2020 @ 6:32am

v1.4.0 released!

- New major location: Andromimos, carbide city
- New ornaments (marble pillar, neon sign, porcelain bowl, carbide wall, faux star, statue of Chloris)
- New items (supply crate, dice, tick husk)
- New fauna (android worker, metropolitan)
- September, October and November join the fray as android legendaries!
- Android reputations shifted
- General rebalancing

Update: 23 May, 2020 @ 11:36am

v1.3.3 released!

- Hotfix: compatible with the beta branch (thank Pyre)
- No longer compatible with the latest stable version [!]
- Baseline conversation script added to androids
- Mingo juice no longer an invalid blueprint
- Fleur de lys and starspawns now less common
- Vinewafers and starapples now yield less preserves (oversaturation of inventory)
- General rebalancing

Update: 14 May, 2020 @ 2:20am

v1.3.2 released!

- Hotfix: faerie encounters no longer cause map-gen issues, volume II
- Stilt chefs now spawn with mimingo juice
- Numerous stealth nerfs
- Desert foxes and starspawns now appear in the desert once more
- General rebalancing

Update: 13 May, 2020 @ 2:53pm

v1.3.1 released!

- Hotfix: map-breaking encounter fixed (thank EZ and Pyre)
- Naphtaali now occasionally spawn with rootshields and flowershields

Update: 13 May, 2020 @ 6:53am

v1.3.0 - Gardens of Geth released!

- Mod renamed from “Tycho’s Trinkets” to “Tycho’s Tangent”
- New faction: the [androids] join the fray, and will populate the fabled Azure City
- New items (starseed, stun staff, carnival mask, moonkoi scales, feather kilt, koiskin tunic, flowershield, rootshield, halfmoon shield, mingo, mingo juice, bittergrette, fleur de lys)
- New fauna (black swan, sunkoi, moonkoi, genesplice worm, river nymph, urman, gen.5 mechanite, gen.6 mechanite, rogue mechanite, prev.gen android, tick, tick shepherd, android socialite)
- New flora (bittergrette bush, mimingo, fleur de lys, starspawn)
- Major changes to biomes: vegetation is now more thematic and diversified
- New flora & fauna will now spawn underground too
- Goatfolk Descendant now has a starting inventory
- Chrome Mother is no longer playable with Quills or Carapace
- Glowpads are now phosphorescent
- Vintners now spawn with bittergrettes
- Stilt chefs now spawn with mint jam
- General rebalancing