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maybe the future will show an update of sorts
To download for players: click on Code => download zip => move 2077240162 to your Mods folder (unsubscribing from Tycho's Tangent) or \steamapps\workshop\content\333640 (just replace, no unsubscribe needed)
And most importantly, I don't know enough about world map editing to make the Carbide City area appear on the new map. Oh well, I'll just be patient until 1.0 and the upcoming Moon Stair arc will bring a ton of content anyway :)
many of the items
plug out most of everything not world adding related. 3/4 of it works, the others will throw errors and most of those show you what it was in the error log and then you can rip it out, rinse repeat.
If your familiar with notepad++ and the error log is frankly mostly unreconizable, buuuut it does at the end of log give you the item name or skill name or w/e to work off of. Then I use ctrl+f in NP+ to open it up and remove it..
Thats all i got =/
Unfortunately the mod isn't working with the current version of the game. Sepherescent is waiting for 1.0 to update it. It's too bad for sure since I too never had the occasion to play it but I can understand it wouldn't be fun to update something that could be broken again the week after.
1.0 will likely come out 1 year from now, so not much time to wait if you've been following the game for ten years :)
Thanks!
However, being the busy bee that I am, I have made the decision not to update this until a final/stable v1.0 of Qud is released, and focus my efforts on other projects. I hope you understand.
The changes almost never break things that badly.
Yes, this mod needs updates, sure.
This mod a work of love. large extensive and well thought out!
I get this error after Deon's patch, not sure what's up.
deep jublge update got rid of a major file alot of mods use =/
If you figure out how to fix it probably, let me know please.
<...>\steamapps\workshop\content\333640\2077240162\XRL.World.Parts.Mutation\ServantOfPtoh.cs(29,20): error CS0103: The name 'CreateCharacter' does not exist in the current context
It doesn't like how you check if it's the player when assigning equipment for mutations, probably because the createcharacter.template is gone now.