Alien Swarm: Reactive Drop

Alien Swarm: Reactive Drop

AMBER Project Campaign
Showing 1-10 of 14 entries
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Update: 1 Apr, 2023 @ 1:45pm

remove duplicate models/materials/sounds etc which are in base game files

Update: 31 Mar, 2023 @ 2:45pm

aprim fools

Update: 19 May, 2020 @ 1:30am

Add custom loading screens to all maps

Update: 18 May, 2020 @ 4:01am

Changes map4:
- removed >85% of sprites for optimisation

Update: 16 May, 2020 @ 8:01am

Add 4th map - AMBER Complex. It is 3 previous maps merged into one. Can be unstable on some challenges which spawn a lot of entities.

Update: 13 May, 2020 @ 4:54am

Changes map1:
- fix last objective gets completed before other 4 are completed
- add elevator going down animation
Changes map2:
- add elevator going down animation
Changes map3:
- make railings in upload data room shootable-through
- add elevator going down animation

Update: 12 May, 2020 @ 4:53am

Update: 12 May, 2020 @ 4:26am

Update: 11 May, 2020 @ 11:04pm

Changes map1:
- add blue colorcorrection
- make water below bridge not reflect entities (there were huge fps drops)
- remove couple railings at beginning
- add bulletblock to grate in bridge to prevent gl bug
- add afk killer in very beginning
- add low density fog in beginning
- make map compatible with darkness challenge
Changes map2:
- make map compatible with darkness challenge
- prevent dynamic doors casting shadows
- fix badly alligned vent textures in couple areas
Changes map3:
- attempt to fix navigation issue with aliens getting stuck inside their moveto targets in two places
- make water not reflect entities (more fps, yay)
- bit more decoration

Update: 10 May, 2020 @ 9:23am