Stellaris

Stellaris

Universe at War: Civilization & Portraits Pack
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Update: 19 Feb, 2022 @ 9:40pm

Update:

Novus
- Added a new planet class "Novus Machine World", an upgrade to the traditional machine world that specializes in nanite production. Includes unique Novus planetary deposits.
- The Novus origin/civic now gives the nanite transmutation tech.
- New Novus building Nano-Center has been added that produces nanites. Limit of 1 per planet.
- Novus armies will now cost minerals and nanites. Their build times have also been reduced.
- Added a new decision to upgrade machine worlds into Novus machine worlds.
- New technology based on their tech tree from the game.

Hierarchy
- Added sound effects to the Hierarchy's cabal station.
- Fixed the unemployment issues when starting the game on the station.
- New technology options.

Masari
- New technology options.

General
- Fixed an issue with army tech unlocking army types.
- Fixed an issue with army icons not appearing correctly.

Update: 14 Feb, 2022 @ 11:09am

Update:

-Fixed an issue that prevented Masari army tech research from appearing.

- The majority of Hierarchy, Novus, and Masari armies now have custom army icons to help differentiate them from standard Stellaris armies. Will add more army icons over time.


Known Issues:

- Working on fixing an issue with the Masari origin's missing starting districts causing unemployment.

Update: 28 Nov, 2021 @ 2:16pm

Update: 27 Nov, 2021 @ 8:52am

Update: 22 Nov, 2021 @ 5:43pm

Update: 19 Sep, 2021 @ 2:07pm

Update: 16 Sep, 2021 @ 11:24am

Update: 4 Aug, 2021 @ 4:26pm

Update: 20 May, 2021 @ 12:30pm

Update: 9 May, 2021 @ 10:45pm

Major Update:
- Updated to 3.0.2
- Transferred the Hierarchy, Novus, and Masari portraits to this mod.
- Updated prescripted empires

Expanded features for all three races:

Hierarchy:
- New origin: Unlocks the decision to harvest planets (similar to the Devouring Lithoid)
- Updated system start
- New unique deposits and backgrounds for Cabal Station

Novus:
- New origin: Adds the decision to create Novus portals on other planets for colonization without a colony ship.
- Updated system start
- Updated city set
- Added Novus research tech for portal technology
- New building: Flow Generator
- Updated civic and policies

Masari:
- New origin: Adds the decision to repair Atlatea, the Masari Cityship (Juggernaut-class ship) on the homeworld (Requires the Masari shipset to work as intended).
- Added the Matter Engine building upgrade: Energy Magnet that eliminates planetary job upkeep.
- Updated system start

Future Plans:
- Adding more armies and hero army types like Nurfai, Mirabel, etc.
- Adding a specialized building for the Hierarchy
- Adding more tech for all three factions