Cities: Skylines

Cities: Skylines

Lifecycle Rebalance Revisited TESTING
Showing 1-10 of 60 entries
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Update: 17 Apr, 2024 @ 5:53pm

1.6.8
  • Update translations

Update: 23 May, 2023 @ 5:17am

1.6.7
  • Compatibility with game version 1.17
  • Update AlgernonCommons

Update: 27 Mar, 2023 @ 4:46am

1.6.6.1
  • Stop residents trying to catch taxis from outside owned tiles (map edge)
  • Update bundled Cities Harmony to 2.2.0

Update: 20 Dec, 2022 @ 11:19pm

1.6.6
  • Update orphan detection and removal to not conflict with the Oprhanage Center mod
  • Strengthen orphan detection

Update: 19 Dec, 2022 @ 8:03pm

1.6.5.2 hotfix
  • Fix survivial probability table sometimes not being correctly calculated when loaded from v2 XML files

Update: 16 Dec, 2022 @ 4:00am

1.6.5.1 hotfix
  • Rework OutsideConnectionAI patch for greater robustness

Update: 13 Dec, 2022 @ 9:44pm

1.6.5 final release

Update: 12 Dec, 2022 @ 4:19am

Fix deserialization of wall-to-wall transport wealth data

Update: 10 Dec, 2022 @ 2:48am

Fix exceptiFix setting loading race condition for patching transport choices

Update: 8 Dec, 2022 @ 4:15am

1.6.5rc1
  • Add support for wall-to-wall residential buildings as separate transport mode probability category
  • Mod conflict detection now takes place on enabling the mod (so you don't have to load a city to find out if there's a conflict)
  • Implement AlgernonCommons