Arma 3
Aridin's Assets
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Update: 18 Apr, 2023 @ 9:22pm

-hotfix, spelling is hard

Update: 18 Apr, 2023 @ 9:13pm

-Added addon setting to force side relations (had a niche need for this)

Loadout settings from previous update are still work in progress, they don't currently work on dedicated servers. Will continue to work on.

Update: 11 Apr, 2023 @ 1:00pm

-Reworked and fixed scripts
Respawn loadout script can be enabled through Addon Options

Additional scripts included allow saving and loading of loadouts through interactions. I've used these to allow players to load a set kit out in the field by adding the load loadout script to a resupply vehicle.

[this, "loadout", "player"] call ARDN_fnc_saveLoadout;
[this, "loadout", "player", 5] call ARDN_fnc_loadLoadout;
Parameter(s):
0: object to add the interaction on to
1: name to be displayed (also determines the variable used to save the loadout)
2: where to save the loadout ("missionProfileNamespace", "profileNamespace", "player")
3: loadout variable name (abreviate name, no spaces)
4: hold action duration (number) (only for loadLoadout)

Update: 10 Apr, 2023 @ 10:29pm

Update: 8 Apr, 2023 @ 2:17pm

-added functions related to saving, loading and repsawning loadouts.

Update: 9 Mar, 2023 @ 4:53pm

-added Crayola Clan insignia

Update: 2 Oct, 2022 @ 11:34pm

-spooky

Update: 28 Jul, 2022 @ 10:53am

-Trauma Kit application time is now an Addon setting (first time implementing CBA settings, hopefully everything works as intended)

Update: 25 Jul, 2022 @ 11:59pm

-Rhino Horn textures fixed
-Trauma Kits tweaked

Update: 20 Jul, 2022 @ 12:36pm

-fixed missing texture errors