Tabletop Simulator

Tabletop Simulator

Age of a Heroes Quest (HeroQuest Overhaul) 28/4/21
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Update: 14 Jul, 2021 @ 8:44pm

Updated and fix a universal card the Flame burst to clear english on my part of making no sense.

Update: 28 Apr, 2021 @ 11:23am

Finally fixed the Town event deck.

Special thanks to Senja and his friend for the help in recovering the image.

Update: 31 Mar, 2021 @ 12:59pm

Fixed Bardiche in store

Update: 27 Mar, 2021 @ 10:01am

Added new system to game to make it less punishing with death.

When all players are defeated instead of being killed completely.

Each player draws a card from the new scarred deck.

Players can decide, when they have drawn a card to either stay in dungeon or instantly leave.

Staying they start back at the staircase. With the explored areas still there untouched.

Update: 27 Mar, 2021 @ 9:59am

Update: 27 Mar, 2021 @ 7:51am

Fixed a spelling error in the Weapon smith and Armoury.

I added and changed the monster cards. Now having Fame gain as well coins when slain.

I also balanced the Dungeon Event Deck with more safe spots.

Update: 25 Mar, 2021 @ 6:59am

Add-on
I just had some ideas and created 4 more artefact cards for deck.

Note: i know i should hold of the insane amount of updates recently. x)

Update: 25 Mar, 2021 @ 5:26am

Updated and redone the Artefact deck as well adding few more artefacts.

Update: 24 Mar, 2021 @ 4:43am

Small update

I rework the fire spells to be better and more worth it in reason.

The Burning Hands now do two damage instead of one, for sense before if you have no weapon be useful but even a dagger does same and make spell worthless to use for a core spell. but it more useful and stronger for early game.

The Fire Ball does 2x2 square damage instead.

Eternal Flames now can attack two targets.

I also fixed the journey deck texts on the cards.

Update: 23 Mar, 2021 @ 7:00am

Locked down board as well added with it different some what lay outs to board in states.