X4: Foundations

X4: Foundations

TradeSubscriptionExplorer
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Update: 19 Jul, 2023 @ 1:31pm

v2.0.4
~ Added: Czech translation.
~ Added: More logging and notifications.
~ Added: A option to update trade subscriptions from construction sites.
~ Fixed: Rare case where the Sector selection could fail.
~ Updated: The move logic now uses the new jp.lib.MoveToObject.xml script.
~ Updated: Several code clean up and translations changes.

Update: 23 Jun, 2023 @ 11:23am

v2.0.3
~ Added: A option to ignore ownerless sectors.
~ Added: Option to enable/disable notifications and logging in logbook.
~ Added: Message and logbook entry when the ship has uncovered an Object. (Optional)
~ Added: The mod now utilizes the JP_ScriptLibrary for some functions, reducing code volume and streamlining the addition and fixing of code.
~ Added: A variable has been added to store the ship's initial position/sector when the script is activated. This ensures that the ship will return to its starting position/sector when no Idle option is selected.
~ Updated: Some minor code and translation changes.

Update: 14 Jun, 2023 @ 7:24am

v2.0.2
~ Added: Implemented a check to clear the internal blacklist of ships that have been destroyed.
~ Added: The ship will now continue with the next Station as soon it has updated the Station's Trade Subscription.
~ Added: The script now calcualtes a path to the target sector and subsequently runs the 'move.generic' command for every gate/highway in the path.
~ Fixed: Resolved an issue where the ship was sometimes unable to reach a sector or would halt after a jump.
~ Fixed: German translation of 'Werft' is now 'Raumdock'.
~ Fixed: The internal blacklist was being cleared when the script was reloaded. This caused the ship to forget which sector it was working in.
Given the sorting process via estimate_time, the ship might choose to go to another sector even though it had work remaining in its current sector.
~ Changed: The script now calculates its own safe position instead of using the 'get_safe_pos' command from Egosoft, which hasn't been working properly in some cases.

Update: 10 Jun, 2023 @ 3:25am

v2.0.1
~ Added: A translation for IdleReturnHome.
~ Changed: Modified the sector sorting process from a mix of distance and jump count checks to the usage of estimate_travel_time.
~ Changed: Enhanced script execution speed by altering wait segments from 1000ms to 1ms.
~ Optimized: The TradeSubscriptionExplorer fleet management is now more streamlined and stable, thanks to the utilization of in-game functionality.
~ Optimized: Generic code optimizations have been carried out for improved performance.

Update: 7 Jun, 2023 @ 10:12am

~ Initial release of the new TradeSubscriptionExplorer

Update: 15 Jan, 2021 @ 8:52am

~ Release V1.11 ~

~ Fixed: forgotten @ in md file at defaultorder safety check
~ Fixed: ReadText error.. language numbers changed.. forgotten to change in the scripts too

Update: 4 Jan, 2021 @ 3:18am

~ Release V1.10 ~

~ Added: sector activity blacklist to blacklist stations from specific factions..
~ Changed: sector travel blacklist to blacklist sectors from specific factions..
~ Changed: fleet creation.. create a fleet.. assignment is not relevant..
rename the fleet to "TradeSubscriptionExplorerRoutine".. give the leader the TradeSubscriptionExplorerG routine..
~ Updated: Reworked.. Order Tag.. how it will added and removed again..
~ Updated: Reworked.. IdleReturnHome.. should work better.. internal..
~ Updated: ..language files restructuring.. added some translations.. (google translate)
~ Removed: removed options for enemy sectors, friendly sectors and neutral Sectors..
~ General refactoring and updating to new learned techniques..
~ If you find any bugs.. please don't just tell.. it's not working.. tell me what's not working.. so i can fix it for you..

Update: 17 Jun, 2020 @ 5:20am

~ Updated: the order tag will first removed from the ships name now before it will added..
~ Fixed: fix for the issue where the order tag will added every time the player changes an parameter from the order

Update: 17 Jun, 2020 @ 2:29am

~ Updated: Translation Files

Update: 16 Jun, 2020 @ 9:43am

~ Added: Icon with blue path shown on map targeting the actual station
~ Added: Icon with blue path shown on map targeting the actual idle object (following, docking) or Sector (moving randomly, moving to)
~ Updated: Refactored JP_IdleReturnHome_ASE
~ Updated: Refactored JP_TradeSubscriptionExplorerS
~ Updated: Refactored JP_TradeSubscriptionExplorerG
~ Updated: Refactored the automatic fleet system
~ Fixed: Bug where the order tag was multiple times added