Ravenfield

Ravenfield

OR - Evaron
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Update: 2 Jun, 2024 @ 6:40am

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Update: 2 Jun, 2024 @ 1:11am

just an update.

Update: 18 Oct, 2023 @ 11:16am

- "Saint Philips" The Flag is little bite changed the grad. :D
- "Gravealix" = "Gravette"
- New Village = "Entre Deux" the villige already excist, it was only no Point.
+Addit = Fieldway to "Tyrone"
- some little changes.

Update: 26 Feb, 2023 @ 6:07am

...

Update: 25 Feb, 2023 @ 3:17pm

ChangeLog: 26.Feb.2023

- "Saint Philips" City Building placed
- Spawn points lesser in Buildings!
- "Figari" Spawn points autside (to reduced blocking the KI)

Update: 11 Sep, 2022 @ 1:48pm

General:
- "Saint Philips" Shipyard reworked
- Spawn points lesser in Buildings
- "Radar" area completly ... moved ^^
- Better Coordination Points to other Capture Points. (Lesser Chaos)

Objects:
- Tents on some point
- Lesser old trees replaced more with Citadel-Trees.

Terrain:
- More details in Villages!

New Spawn Points:
- Villige = "Figari" is back!
- Villige = "Vernon" is there!
- "Controll-Post" is there!
- Base = "Com.Base" = now "Radar"

Deleted:
- Deleted some Objects there was underground of the map (forgotten to delete) !!! :D
- "Lumbermill" is removed!!!
- "Evac. Camp" is removed!!!

Update: 29 Dec, 2021 @ 10:46am

29.Dez.2021
- on "Progari" is now a Tank
- lesser Objects
- Buildings now more from Citadel
- one new Capturepoint
- Fog is there!

Update: 5 Apr, 2021 @ 6:59am

- New Trees from Citadel Map, finally in Ravenfield In Game Editor! :D

Update: 23 Dec, 2020 @ 12:14am

Update: 20 Dec, 2020 @ 8:27am

- Chruches fix