Rivals of Aether

Rivals of Aether

Dragon
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Update: 27 Aug, 2020 @ 12:50pm

v1.9

- Increased the hitboxes of Forward Strong and Up Strong to better match the flames.
- Hitbox of Down Strong's first attack slightly increased in size and slightly moved to better match the flames.

Update: 31 Jul, 2020 @ 12:10pm

Still v1.8

- Fixed a line in Daroach's dialogue that I noticed four seconds after the update.

Update: 31 Jul, 2020 @ 12:05pm

v1.8

- Added Daroach Boss Fight compatibility
- Added Soulbound Conflict compatibility
- Added Mt. Dedede Stadium Title compatibility
- Added Toon Link Photo compatibility
- Fixed several sprite inconsistencies

The announcement for Disgaea 4 coming to PC made me realize I've missed a lot!

Update: 24 Jun, 2020 @ 10:42am

v1.7

- Updated Neutral Special animation. No more reused parry sprites!
- Cleaned up Jump sprites.

Update: 18 Jun, 2020 @ 10:50am

v1.6

- Added dialogue for the Dracula boss fight.
- Added more Miiverse drawings.
- Added quip for being attacked by Rat's hidden down special.
- Version number on the CSS has been corrected.

Update: 8 Jun, 2020 @ 10:20am

v1.5

- Forward air given new animation, hitbox slightly increased, and damage done reduced from 8 to 6.
- Nudged Down Special's placement 1 pixel up so Dragon's feet wouldn't move 1 pixel down below the floor. it bothered me
- Updated Hikaru Title. (Formerly "A Dragon", now "Draconic Demon")
- Added Miiverse Stage Compatibility.

I forgot to update the version number in-game. I'll fix it later.

Update: 31 May, 2020 @ 1:47pm

v1.4

- Having your Jab parried no longer sends you into Parry stun.
- FTilt knockback scaling decreased from .8 to .7
- FStrong knockback scaling increased from .7 to .8
- UStrong knockback scaling increased from .7 to .8
- The final hit of Up Special now has higher knockback.
- Down Special now heals you by 4% if landed.
- Taunt now correctly plays the two possible roaring sounds.
- Neutral and Side Special projectiles are no longer affected by color palette chosen.
- Charmeleon and Charizard palettes changed to the Alien Dragon palette (Disgaea 3) and Dragonlord palette (Dragon Quest)
- Dragon now has a unique respawn platform, the Item World boat from Disgaea D2.

Update: 28 May, 2020 @ 10:30am

v1.3

- Idle sprites have been touched up.
- Up Special's sprites have been redrawn to get rid of inconsistent pixel size (mixels).
- Taunting hurtbox now matches the Idle instead of shrinking to the game's default hurtbox

Update: 28 May, 2020 @ 2:25am

v1.2

- Fixed a bug that caused the taunt sounds to play repeatedly if you parried/rolled/got hit after taunting.
- Changed Jab's attack sound effect. Get slap happy.

Update: 26 May, 2020 @ 9:03am

v1.1