Fistful of Frags

Fistful of Frags

Derrick
Showing 1-8 of 8 entries
Update: 23 Aug, 2020 @ 6:04pm

Update: 1 Jul, 2020 @ 7:25pm

Update: 23 Jun, 2020 @ 7:20pm

Removed some particles. They were beautiful but caused gun smoke not to render...

Update: 19 Jun, 2020 @ 4:24pm

Update: 18 Jun, 2020 @ 7:31pm

Update: 17 Jun, 2020 @ 11:37pm

-Adjusted an issue where the center pipe's ladder was causing clients to get stuck near the water's edge.

-Moved one ladder over so clients don't immediately fall into water.

-Added a couple of loose boards in the water as something to jump onto.

Update: 15 Jun, 2020 @ 10:14am

Updated various aspects of the map.

-Water look changed, more reflective
-Fog/Lighting changed
-Water instakill changed to just high damage over time, giving players a few seconds to react and grab a ladder if nearby
-Removed explosive barrels (couldn't figure out why they would randomly explode when a player dies or spawns)
-Increased volume of ambient sounds (fire, water, wind)

Update: 26 May, 2020 @ 5:57pm

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