DayZ
Heroes And Bandits
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Update: 14 Jun, 2020 @ 10:29pm

Fixing Critical error with the Client Settings Updates
Fixing Bug where you wouldn't fully die from suicide in Zone's with godmod players enabled
Fixing Bug where you could keep god mod if you leveled up inside a Zone's with godmod players enabled

Fixing Russian Language Support and thanks again @NeonMurder
Adding German Language Support thanks @ServerAtze

Update: 14 Jun, 2020 @ 7:11pm

Added Compiler Definition "HEROESANDBANDITSMOD"

Added Russian Language support thanks to @NeonMurder
Fixed French language support

Changed from the use of Timers to Call Ques for performance increases

Changes Zombie Kills to use Call Ques to potentially increase performance when killing hords of zombies

Finished implementation of the welcome messages to zones and god mode players

Added more settings
"ConfigVersion": "1", //Do not changed this will be used for future updates to help me ensure that your config files are updated automaticly
"AllowStatCommand": 1, // 1 Enabled / 0 Disabled allows the use of the /stat command
"AllowHumanityCommand": 1, // 1 Enabled / 0 Disabled allows the use of the /humanity command
"ShowLevelIcon": 0, // 1 Enabled / 0 Disabled Currently not working as intended so leave disabled
Added functionality for welcome messages for zones and the ability to God mod valid players at the warning radius

Levels will also now how a new settings
"ImageSet": "set:HeroesAndBandits image:Bambi", This is the image for the top right hand corner when ShowLevelIcon is enabled


Fixed /humanity and /stat bug
Fixed CPR Bug

Update: 12 Jun, 2020 @ 4:50pm

Added Language support
Added 4 New vanilla actions BandagePlayer, GiveBloodPlayer, GiveSalinePlayer, and GivePlayerCPR
Removed Shoot gun code temporarily
Fixed Null pointer error if no guards are defined
Add GodMod Players option for zones
Add new settings in prep for future updates
Add the vehicles as weapon for kill feed and humanity so that way car hits count

Update: 2 Jun, 2020 @ 11:44am

Changed notification system
Added guards that spawn in with gear
Added code to have guards fire guns(although I can get the guns to load properly
Added code to allow zone checks to be disabled
Added config setting to allow for override of safe zones(also affects god mod so admins beware)

Update: 2 Jun, 2020 @ 11:42am

Update: 2 Jun, 2020 @ 11:34am

Update: 2 Jun, 2020 @ 11:32am

Update: 30 May, 2020 @ 8:48am

Adding getPlayerSkin(Player64ID) function so you can specifiy the players dayz skin to use in init Script use m_HeroesAndBandits.getPlayerSkin(identity.GetPlainId())

Update: 29 May, 2020 @ 9:21pm

Adding extra debug logging as killfeed doesn't seem to be working

Update: 29 May, 2020 @ 9:06pm