Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Kugelblitz
Showing 11-20 of 30 entries
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Update: 29 Apr, 2021 @ 1:47pm

eXish is happy now

Update: 18 Feb, 2021 @ 7:39am

violet hotfix

Update: 11 Feb, 2021 @ 8:55am

Update rush part 1: Fix multiple kugels on TP regenerating starting direction

Update: 8 Jan, 2021 @ 6:18am

Fixed a TP bug before it got noticed. (If quirks appear some time before update, please do the entirity as the private calculation for normal kugel went wrong when there are more)

Update: 6 Jan, 2021 @ 11:48am

v2.1
- Reasonably Major Update
- Allow TP to submit a single Kugelblitz at a time instead of having to do all the quirks (you can still do them on the 0.1% of the bombs that have multiple and I still find it dumb it was banned because of this but still)
- ||Manual reprint not really required because who uses pdf on TP||

Update: 22 Dec, 2020 @ 8:21am

Rnd.Range(0, 1) does not return 0 or 1, but only 0. Fixed this so now you can actually start counterclockwise

Update: 23 Oct, 2020 @ 1:37pm

hotfix 3 because Danielstigman has a slow PC which affected module generation

Update: 21 Oct, 2020 @ 10:32am

hotfix 2

Update: 21 Oct, 2020 @ 10:22am

hotfix

Update: 20 Oct, 2020 @ 7:39am

MAJOR UPDATE
- made base conversion easier
- changed how multiple Kugelblitzes work
- got rid of Cruelblitz and glow
- reduced RAM usage by using coroutines instead of fixedupdate
- manual reprint required