Total War: WARHAMMER II

Total War: WARHAMMER II

Units and Campaign Rework (S&F)
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Update: 19 Mar, 2021 @ 6:34am

Update: 8 Mar, 2021 @ 9:08am

Update: 8 Mar, 2021 @ 8:42am

Sisters of Thorn = missile damage 10:20, melee weapon Poison attribute
Elyrian Reaver = back to vanilla
Khainite Assassin = melee damage 130:220
Flame Cannon = range 250
Ushabti = range 250
Deck Gunner = range 250
Plagueclaw Catapult = missile damage 105:45, explosion damage 70:35, explosion range 6
Doom Wheel = narrowed fire angle 120 to 60

Wood Elf outpost and Lizardman geomantic web provide lord rank up

-Light
Exorcism = effect time 18 sec
-Heaven
Roiling Skies = slow down enemy -35%
Urannons Thunderbolt = 3 projectile, but less accurate, less damage per one lightning (1/3)
-Nehekhara
Restless Dead = effect time 15 sec
-Abyss
Kiss of the Deep = effect time 12 sec, slow down enemy on land -24%

Update: 4 Mar, 2021 @ 6:35pm

grave guard = shield deffence decreased to 35%

Update: 27 Feb, 2021 @ 6:30am

Rogue idol = weapon damage 220:530, Monstrous impact added

Update: 26 Feb, 2021 @ 5:35pm

Update: 26 Feb, 2021 @ 1:03am

Kroxigor = weapon damage increased to 25:80
Chameleon skink = reset to vanial missile damage
Hellstorm rocket = explosion radius decreased to 4
Blade singer = infantry bonus increased to 12
Hammerer = added weapon attribute : "sundered armour"
Corps cart (balefire) = ability deals damage 4 per sec

Update: 22 Jan, 2021 @ 7:22am

add charge reflector vs Large to giant slayer again
deleting was mistake

Update: 18 Jan, 2021 @ 11:35pm

Update: 17 Jan, 2021 @ 11:37pm

Hellstorm Rocket = Explosion radius decreased 6 to 5
Bone Giant = Explosion radius increased 4 to 7