Tabletop Simulator

Tabletop Simulator

Too Many Bones (Complete, Scripting In Progress)
Showing 21-30 of 31 entries
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Update: 4 Jun, 2020 @ 8:32pm

accidentally left a test button active, made it inactive again.

Update: 4 Jun, 2020 @ 8:29pm

added the 40 days monsters to the monster setup script.

made it so the monster chips are not deleted for cards that require you to get monsters that aren't already in the active stacks.

modified where the stacks end up when they are cleared by the monster setup area.

Update: 2 Jun, 2020 @ 9:36pm

label and board updates.

Update: 2 Jun, 2020 @ 9:18pm

Moved objects to prepare for Splice & Dice updating

added labels to progress and days counters.

Update: 2 Jun, 2020 @ 9:03pm

Added 40 days monster chips.

Update: 2 Jun, 2020 @ 9:03pm

Update: 2 Jun, 2020 @ 8:51pm

Forgot mech and krelln chips in previous updated. Added them.

Update: 2 Jun, 2020 @ 8:26pm

added Undertow tyrant setup to the script. Still working on Splice & Dice.

Update: 2 Jun, 2020 @ 7:19pm

hopefully fixed bug where on some graphic settings the table edge gets deleted when starting a game. If problem persists let me know and I'll make further adjustments.

Update: 2 Jun, 2020 @ 5:11am

Added vanilla tyrant automation and manual selection for allowing custom games to be made with whatever combination of stuff you want.

fixed various bugs present in the initial release.