Rivals of Aether

Rivals of Aether

[OLD] Tails
Showing 1-8 of 8 entries
Update: 16 Jun, 2020 @ 4:39pm

v1.6

Patch Notes:

General
-Prat Land Time 60 -> 40

Up Strong
-Knockback Scaling 0.85 -> 0.8

Neutral Special
-Stun Time reduced

Forward Special
-Can no longer beat out projectiles
-Diving for too long puts you into special fall

Up Special
-Canceling this into an aerial forces you into pratfall after the aerial is complete

Update: 15 Jun, 2020 @ 10:01am

v1.5

Patch Notes:

General
-Added 8 alternate colors
-Added Muno’s CSS Draw thing
-Fixed up any missing pixels on the portrait
-The gun on the hud now reflects your current color

Jab
~Adjusted hitboxes

Forward Tilt
~Adjusted hitboxes

Up Tilt
~Adjusted hitboxes

Forward Air
~Adjusted hitboxes

Up Air
~Adjusted hitboxes

Down Air
-Startup 10 -> 12
+Spike hitbox is easier to land
-Spike hitbox is weaker

Back Air
+Is now a multihit
-Startup 6 -> 8
-Endlag 6 -> 12
-Landing Lag 8 -> 9

Down Special (Spin Dash)
-Endlag 12 -> 20

Update: 13 Jun, 2020 @ 5:37am

v1.4

Cleaned up the preview image.

Update: 12 Jun, 2020 @ 6:26pm

v1.4

Patch Notes:

Forward Special:
-Should no longer teleport the opponent to you for some reason(this was a bug)

Update: 12 Jun, 2020 @ 6:08pm

v1.3

Patch Notes:

Bug Fixes
-Sounds of Tails’ Up Special now stop when dying or getting hit

Forward Strong
+Angle 65 -> 50
-Base Knockback 10 -> 9
-Knockback Scaling 0.95 -> 0.9

Forward Special
-Hitbox size reduced

Down Special
-Using this causes Forward Special to go into cooldown until you land

Update: 12 Jun, 2020 @ 12:47pm

v1.2

Patch Notes:

General
-Added Otto support
-Fixed color issues with the respawn platform

Forward Special
-Getting parried now properly puts you into parry stun

Down Special
-Getting parried now properly puts you into parry stun

Update: 12 Jun, 2020 @ 11:48am

v1.1

I FORGOT TO ADD IN THE VICTORY THEME FUCK

Update: 12 Jun, 2020 @ 11:22am

v1.0