Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Synesthesia
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Update: 2 May, 2022 @ 4:44am

- happy eXish

Update: 17 Sep, 2021 @ 8:45am

v2.1:
- Cruel Syn's volume has been lowered by 9.42dB (amplitude has become 1/3 of the original), making overlapping noises not earrape
I used WolframAlpha to confirm this is in fact the optimal volume to go for

Update: 26 May, 2021 @ 2:52pm

Fixed j bug and added sample command for TP

<@154813206609657856> thought you might want to know

Update: 7 May, 2021 @ 10:13am

Changed a few pitches in CSyn to not cause ears to act weird lmao

Update: 29 Mar, 2021 @ 7:57am

Major update
- Syn Cruel is now less cruel. It allows for a few off-by-one errors. 1 off-by-one per pixel is allowed for submission. 2 off-by-ones or one channel not close enough will not strike you, but will show an almost yellow lime-ish tint. Have fun while suffering less I guess?

Update: 24 Mar, 2021 @ 2:02pm

oops

Update: 24 Mar, 2021 @ 1:31pm

MAJOR UPDATE
Or rather, I added a module. A cruel variant is now supported. I wish you all good luck because it's really difficult!
I may or may not regret this in the near future

Update: 22 Oct, 2020 @ 3:47am

made the autosolver parallel

Update: 30 Jun, 2020 @ 8:37am

Made the module more doable for when you struck (showing the correct/incorrect squares)
Added a fancy solve sound

Update: 22 Jun, 2020 @ 3:05am

V1.1:
Logging greatly improved (yay)