Barotrauma

Barotrauma

[J-San] Inquisitor
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Update: 17 Jun, 2021 @ 7:05pm

Thunder Under The Ice update.

Update: 7 Jun, 2021 @ 10:19pm

REBALANCE UPDATE
The sub has been rebalanced to be comparable to vanilla subs:

- Pricing. Most reliable vanilla subs are set to be 2x of its auto-generated price. For this sub, price will be 2x of its auto-generated price + 1,000 marks for each shuttle.

- Engine force. Most vanilla subs are designed with 3,000 - 13,000 hull/engine force ratio. Thus, this sub's engine force has been adjusted around that range. Power consumption was also set to be around 2x of its force.

- Pump speed. Vanilla pumps are set to be 600 (large pumps) and 100 (small pumps).

- Reactor. Fuel consumption of vanilla subs are 0.200 for small/handicapped subs and 0.250/0.300 for medium-large subs. So, reactor's fuel consumption has been adjusted to that number.

- Weapons. No more multi-linked weapons. One weapon one loader. This is also as a future-proofing since there will be weapon switching in the next update. All ammunitions were also changed to standard coilgun and railgun ammos.

- Loots. All containers in vanilla subs are set to be Auto-Filled. However, I think it will force players to do pointless inventory micromanagement, so I decided to give a standard set of loots but with its quantity reduced to 4 or 2.

- Oxygen tanks and battery cells. No vanilla subs have oxygen tanks and battery cells ready inside oxygen generators and charging docks.

Update: 2 Jun, 2021 @ 8:44am

MAJOR UPDATES
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TRANSPORT RECLASSIFICATION
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Reclassified Inquisitor's class from assault to transport together with installation of personnel and cargo carrying equipment.

Added vip room with its own lock and diving suit locker where vips can stay.

Added brig with some facilities and hatch to drop prisoners from central passageway. The brig can only be opened by captains, securities, and medics, while the hatch button can only be pressed by captain and security.

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AUTO ELECTRICAL DISCHARGE COILS
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Full-body electrical discharge coils no longer activate together, each coil is now triggered automatically when there is creature moving near the coil.
Terminal button was changed to toggle EDC's auto-mode.

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QoL
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Submarine layout total overhaul. More eye candies and interactable decorations.
Added crew quarters with tonics, alcohols, and pipes.
There are TVs too (for status and sonar monitor tho, lol).

Combined some small hulls into medium-sized hulls (reactor room, engineering, and gunnery compartment).

All junction boxes were moved to electrical and reactor room since more spaces are needed for new sub layout and to ease maintenance.

Added notifications via wifi directly into radio channel 0 chat to inform the crews in case of flood, fire, and reactor out of fuel.
Added auto-shutdown when the reactor is melting down.
*This wifi notification system is adopted from Teardrop's.

Added a periscope to monitor area around sub.

Powered up all diving suit lockers and oxygen shelves.

Added more materials and tools.

Update: 29 Apr, 2021 @ 6:45pm

Added battery to stabilize sub's power and prevent power surges, thus more easier electrical maintenance.

Fixed airlock's door component so that the other door will close first before the other open.

Update: 29 Apr, 2021 @ 3:07am

Changed automatic airlock doors into normal airlock doors for more bots-friendly maintenance.

Reduced electric discharge coil's range and power output (for more balanced gameplay).

Changed most labels and terminal commands into given templates so that the labels may be translated according to user's language setting (default: English).
However, since labels' spaces are limited, some words may not be read well.

Update: 25 Apr, 2021 @ 5:12am

Added Mineral Scanner.

Update: 24 Apr, 2021 @ 9:44pm

Update: 24 Apr, 2021 @ 9:09pm

Restriction of access for some crews was lifted, everyone can access every part of the submarine, this is due to bots cannot repair/weld leaks in restricted areas.
However, for security purpose, added "lock door" button for captain quarter and medbay.

Added more materials.

Update: 14 Apr, 2021 @ 11:41pm

Thumbnail update with some sub optimizations.

Update: 14 Apr, 2021 @ 11:16pm