Tales of Maj'Eyal

Tales of Maj'Eyal

Marson's UI Modifications
Showing 31-40 of 78 entries
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Update: 12 Apr, 2014 @ 9:34pm

+ Bugfix for LevelUp page
+ Two fonts had capitalized extensions which could cause problems for *nix machines. Changed them to lowercase.

Update: 12 Apr, 2014 @ 9:04pm

+ Select separate font styles and sizes for menus/dialogs, HUD elements, tooltips, chat/log, flying text, and lore. (Fonts tab under Game Options)
+ You can add your own fonts by creating a fontpack addon.
http://te4.org/games/addons/tome/font_example
+ Log, chat, and hotkey background transparency options. (UI tab under Game Options)
+ Enlarged chat input field.
+ Improved compatibility with Zizzo's Point Planner.

Update: 10 Apr, 2014 @ 9:19pm

+ Compatibility fix for Zizzo's Point Planner. Text in Stat column may be cut off at larger font sizes.

Update: 10 Apr, 2014 @ 1:39pm

+ Further reduced the number of 'Using cached font' messages.

Update: 7 Apr, 2014 @ 8:26pm

+ Restored bold text to HUD.
+ Restored 'Using cached font' to log.
+ Cause for 'Using cached font' log flood fixed.
+ Removed CD from shadow party portraits.

Update: 6 Apr, 2014 @ 8:18pm

+ 'Using cached font' no longer prints to the log file.

Update: 30 Mar, 2014 @ 6:31am

+ Bugfix: Classic HUD wouldn't load with new font settings.
+ Bugfix: Error caused by summons CD display if GL shaders were not enabled.

Update: 25 Mar, 2014 @ 6:36am

+ In addition to No Hiding and Original, added a Centered option that forces your avatar to obey the Scroll Distance setting. If high enough, your avatar will always stay in the center of the viewport.
No Hiding: When moving to the edge of the map, the map border will move inward enough to prevent you from going under a UI element. (You should no longer find your character hiding under the hotkey bar.)
Set on the Gameplay tab under Game Options.
+ Added a Preview Talents button on the character creation screen. This will allow you to view the stats and talents of the current race/class combo without generating a new game.
+ Removed cursor offset from textbox/numberbox inputs that would sometimes hide the cursor when it aligned with a letter stem. The cursor now falls directly between characters.

Update: 24 Mar, 2014 @ 3:30pm

Update: 21 Mar, 2014 @ 7:52pm