A Hat in Time

A Hat in Time

HatTaker: a Helltaker-themed mod
Showing 1-4 of 4 entries
Update: 6 Nov, 2020 @ 12:11am

Just like with A Spiral Climb, the extremely overdue patch is here! This includes:

- Security guards will now properly respawn the player at a nearby target point
- Added safety catches throughout nearly every level. Now when you fall off a ledge partway through a level, rather than getting sent all the way back to the beginning, you will be sent to a nearby midpoint (depending, of course, on where exactly you fell in the level)
- Added a bone cage over the cannon in level 5


Once again, these changes were made on a different computer from the one I originally made the maps on, so let me know if anything seems broken.

Update: 8 Aug, 2020 @ 2:35pm

Dunno how many people are still playing this level, but I finally got around to making some changes:

- File names were adjusted, so hopefully they won't collide with any assets from other mods
- Increased timer for second speedrun section in level 4
- Increased timer for speedrun section in level 9
- Made it so that if you fall off of the speedrun section in level 9, there is a platform you can land on
- Reduced amount of time needed to survive the final boss fight
- Optimized assets in the second map (This may ultimately result in very little change. If anything seems wrong, I can revert this in a future update)

Update: 22 Jun, 2020 @ 9:51pm

Addressed an issue where some spiders weren't respawning.

Update: 22 Jun, 2020 @ 6:06pm

Initial Release!