ATLAS
Atlas Stables (Creature Cloud), Gold Bank, Aquatic Cargo & Animal Trading Platform
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Update: 24 Aug, 2022 @ 7:04am

Published Yesterdays Patch (Fixed)

Added Webhook Support for Animal Trading Platforms:
Note: They must be added under the Category [Radioactive] not [DinoCloud]
Plain Info Webhook:
TradesWebhook="YourWebhook"
Detailed Webhook:
VorkomnisseWebhook="YourWebhook"
Do Note that this 2nd Webhook is still in german (due to an oversight) its still useful for logging and it will be fixed in the next version!
It will be called "OccurancesWebhook" in the next version, so better add both for later 😉

Update: 23 Aug, 2022 @ 12:46pm

Revert to Adress Crashes

Update: 23 Aug, 2022 @ 10:35am

Animal Trading Platforms
- Rent is now every 2 Hours (25G, Configurable)
AnimalTradingGoldCostPerInterval=25
- Rent is Increased by the Amount of Animals you are offering (+10 per animal, Configurable)
AnimalTradingAdditionalGoldCostPerIAnimal=10
- Up to 10 Animals can be sold per platform (Configureable)
MaxAnimalsPerPlatform=10
- Due to the new system prices can no longer be changed, simply cancel the selling and offer it again
- Items Stack now inside the Trading Platform! (Stacksize=500000)
- Payment Items are now configurable (Note that if you don’t configure it, you will have my Ressources)
AllowedPaymentItems=/Game/Atlas/AtlasCoreBP/Items/PrimalItemResource_GoldCoin.PrimalItemResource_GoldCoin,/Game/Atlas/AtlasCoreBP/Items/Resources/PrimalItemResource_Coal_Graphite.PrimalItemResource_Coal_Graphite
All Entries are Comma Seperated! Above Example would allow Players to ask for GoldCoin or Graphite as Payment for their Animals!
- Rent can be fully disabled (Default off)
DisableRent=False

Serveradmins: Please Cancel all Animals on the Animal Trading Platforms before Updating the Mod or those Animals will be inaccessible

Fixes:
- Fixed Display for the Aquatic Cargo
- Fixed Crafting for the Aquatic Cargo
- Fixed Inventory of the Aquatic Cargo (can now be accessed)
- Inventory is now properly transferred back to the tame upon release
- Removed Shell from Crafting Costs as GS removed those

Update: 27 Jun, 2022 @ 2:16am

New Ini Setting:
PreventNeuterOfBoughtAnimals=False //// Setting this to True would prevent bought Animals (Animal Trading Platforms) from getting Neutered upon download

Update: 8 Jun, 2022 @ 11:30am

Bugfixes:
- After Updates on the API or connection issues Players sometimes could not access the stable until a server restart was performed
- Fixed a placing issue with the Primitive Stable

Stable:
- Cooldown between each delete action reduced to 1 Second
- Babyage will be displayed in the animal description
- If the Animal is a baby a Icon will be displayed on the 3D Preview
- If stored & released in the same Grid no Debuff will be Applied!
If the Animal already got a Debuff when stored it will be applied

Magic Flasks:
- Caged Animal will be displayed if you hold a Magic Flask in your hand
- Colors will be displayed in the Magic Flasks description
- Babyage will be displayed in the Magic Flasks description
- Restructured the Magic Flasks description to be more organized
- If caged & released in the same Grid no Debuff will be Applied!
If the Animal already got a Debuff when stored it will be applied

Animal Trading Platform:
Known from Radioactive, this Structure enables ServerAdmins to place down rentable Platforms that Companies can rent and sell animals on.
So how does that work?
Well, simple! Once rented the structure belongs to you, it cannot be picked up or demolished however (I can’t guarantee that other Mods will respect this, so be careful - use the PickHammer if you aren’t already!)
You can now select a animal from your stable and set a desired resource and price.
Once that is done a 3d model of your animal will be displayed, alongside all relevant information concerning it.
Players can now walk up to your trading platform with the resources in their inventory and buy the animal.
Upon purchase the animal will be transferred to the purchasers stable and they payment will be deposited in the Plattform.

Purchased Animals are automatically neutered, if you don’t want this, an config option will be available in your bot soon!

Benefits:
- Players see what they buy!
- All Animals are Secured by the Stable Rescue System
- Seller and Trader can have different online Times
- Your chance to build a interactive community marketplace!

Notes:
Atm the Payment Resources (~120 to choose from) are Static, while I am working on a Ini I cannot guarantee it will work how I envision it.
Note that there might be a few resources your server doesn’t have.

Update: 13 May, 2022 @ 9:08am

Stable:
- Delete Function Cooldown reduced to 1 Second
- When downloading animals in the same grid in which they were uploaded there is no longer a debuff
Applies only to newly uploaded animals
If a animal is uploaded with a debuff, this will not be the case!
- Uploaded animals are now visually displayed on the right side of the download menu
If the display is not correct (colorwise) your animal is to old (uploaded before stable could store colors) in this case simply download & upload again!

Primitive Stable:
This stable allows you to use the stable system already in the early & mid game, but there are some restrictions:
- Animals can only be downloaded in the same grid in which they were uploaded.
- No produced items can be collected
- No access to the Company Stable

Magic Flask:
- Effect optimized when caging
- When releasing animals in the same grid in which they were caged there is no debuff anymore
Only applies to newly caged animals

Update: 6 Apr, 2022 @ 7:56am

Stables:
- Added Delete Function , to remove Animals that are no longer needed
Deleted Animals will be available in the Rescue System incase of a missclick
- Added Ini Setting to allow Pickup if desired
AllowPickup=False
- Added Compatability with newest Smart Decay function
If you let Animals over a certain Level decay (replacement for DestroyTamesOverLevelClamp, which is known from Ark) they will not be storeable in Stable / Magic Flasks.

Magic Flasks:
- Added Compatability with newest Smart Decay function
If you let Animals over a certain Level decay (replacement for DestroyTamesOverLevelClamp, which is known from Ark) they will not be storeable in Stable / Magic Flasks.

Update: 23 Feb, 2022 @ 7:27am

**Stables:**

New Ini Setting:
RequireExchangeItemForProduction="/Game/Atlas/AtlasCoreBP/Items/Consumables/PrimalItemConsumable_Meat_Insect.PrimalItemConsumable_Meat_Insect,1,/Game/Atlas/AtlasCoreBP/Items/Resources/PrimalItemResource_Fibers_Silk.PrimalItemResource_Fibers_Silk,10"

Enables you to require your Stable to be filled with another Item to yield a specified Production Item (Set in the Stable Cloud)

If you Setup more than 1 Setting (like Above) Separate with ";".
Example:
RequireExchangeItemForProduction="/Game/Atlas/AtlasCoreBP/Items/Consumables/PrimalItemConsumable_Meat_Insect.PrimalItemConsumable_Meat_Insect,1,/Game/Atlas/AtlasCoreBP/Items/Resources/PrimalItemResource_Fibers_Silk.PrimalItemResource_Fibers_Silk,10;/Game/Atlas/AtlasCoreBP/Items/Consumables/PrimalItemConsumable_Meat_Insect.PrimalItemConsumable_Meat_Insect,1,/Game/Atlas/AtlasCoreBP/Items/Resources/PrimalItemResource_Fibers_Silk.PrimalItemResource_Fibers_Silk,10"

Default Setting Requires Stable to be filled with 1 Insect Meat per 10 Silk to yield (if Silk is Setup as a Production in Stable Cloud).

Removed the following ScriptCommands:
> WipeSteamIDCloudData
> AddProductionSetting
> RemoveProductionSetting
> SetStablePlayerlimit
> ListProductionSetting
> WipeCloudData
Please use "Revys Mods Bot" for configuration from now on!

Added the following ScriptCommand:
GenerateMagicFlaskAnimal Path Level IsFemale Neutered Experience Age SaddleItem Buffs(CommaSeparated)

Example:
cheat ScriptCommand GenerateMagicFlaskAnimal /Game/Atlas/Creatures/Spider/Spider_Character_BP.Spider_Character_BP_C 15 True False 0 1 None None

Path: The BP Path used to Spawn your Animal
Level: The Level of the Dino (Wild, will get Bonus Levels from Taming)
IsFemale: "True" Means Female, "False" means Male if Animal got no Gender, this doesnt Matter
Neutered: "True" Means Neutered "False" means Not Neutered
Experience: Amount of Experience to Add use 0 for None, this will respect your Multipliers!
Age: The Age of the Dino 1 = Adult, 0.01 - 0.1 is Baby, 0.11 - 0.50 is Juvenile, 0.51 - 0.99 is Adolescent!
SaddleItem: The Class Path to your Saddle Item use "None" for no Saddle
Buffs: The Class Paths to Buffs you want to Add, use "None" for no Buffs

Update: 28 Jan, 2022 @ 4:57am

--- V 2.7.0 ---

- Adding a prevention list for stable / Flask
- The Stable now also saves the ranks (Ordering / Riding / Inventory) of the animal, if your company uses the ranking system!
- The stable now has the ability to store animals for the entire company!
This is a „separated stable“ and can be accessed via the radial menu!
Please note that only one company member can access the upload or download menu at a time.
The Company Stable does not produce by-products such as poop, etc.
The Company Stable is limited to 100 animals by default, Serveradmins can change these Settings via my Bot
To upload animals into the Company Stable at least the Ride authorization is necessary! With the personal stable it is still the Unclaim authorization!
- Aquatic Cargo
This Cargo Rack enables the storage & release of a water-tame!
Displays the stored Animal in the Cargo!
Snaps to normal Cargo Positions!
Limited Compatability to modded tames (only listed tames or Child’s are allowed - SeaHorse, Shark, Manta, Dolphin)


New Ini-Settings:
As always the settings below are default! No need to add them if you don’t change these!
PreventPersonalStable=False
This would disable the personal stable function on your server!
PreventCompanyStable=False
This would disable the company stable function on your server!
StablePreventionList="/Game/Atlas/Creatures/Cyclops/Cyclops_Character_BP.Cyclops_Character_BP,/Game/Atlas/Creatures/FireElemental/FireElemental_Character_BP.FireElemental_Character_BP,/Game/Atlas/Creatures/Dragon/Draco_Character_BP.Draco_Character_BP,/Game/Atlas/Creatures/RockElemental/RockElemental_Character_BP.RockElemental_Character_BP"
Comma Separated List of Classes that should not be storeable in stable (e.g. Bosses) By default this Adds Rockelemental, Dragon, Cyclops & Fire Elemental to this list, if you change this keep in mind that you need to add those if they should be blocked!!
MagicFlaskPreventionList="/Game/Atlas/Creatures/Cyclops/Cyclops_Character_BP.Cyclops_Character_BP,/Game/Atlas/Creatures/FireElemental/FireElemental_Character_BP.FireElemental_Character_BP,/Game/Atlas/Creatures/Dragon/Draco_Character_BP.Draco_Character_BP,/Game/Atlas/Creatures/RockElemental/RockElemental_Character_BP.RockElemental_Character_BP"
Comma Separated List of Classes that should not be storeable in stable (e.g. Bosses) By default this Adds Rockelemental, Dragon, Cyclops & Fire Elemental to this list, if you change this keep in mind that you need to add those if they should be blocked!!

Update: 6 Nov, 2021 @ 12:00pm

--- V 2.6.5c ---

> Fixed Issues with Magic Flask Crafting due to Mega Patch
> Fixed Issues with Goldbank Crafting due to Mega Patch