Starbound

Starbound

Anter583's Utility Library
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Update: 12 Feb, 2024 @ 2:14am

Version 1.4.1

  • Added a basic queue table
  • Disabled multiscript's debug logs
  • Disabled antrItem.getConfig's debug logs
  • Improved & cleaned up antrItem.getConfig(), the cleanup queue is still not fixed, though.
  • Removed a bunch of template images that were collectively doubling the library's size

And probably a fiew more misc changes, naturally I forgot to log them so I have no clue what else changed.

Pro tip, keep a text file on hand where you can write down anything you change immediately after doing so instead of hoping that you still remember half a year later when you finally remember to publish the change.

Update: 26 Jul, 2022 @ 5:07pm

V1.4.0
Just like last time, It's been months since I've made additions to this thing and I forgot the details again.

Major changes are:

  • Added a half-finished item data manipulation system, it makes it possible for multiple mods/scripts to make temporary (reversible/changeable) changes to the same variables without conflicting, currently only supports strings & clothing directives (auto finds & adds colour index directives), does not yet support table paths.
  • Added an itemConfig fetching script that functions similarly to root.itemConfig(), but without as much lag, this is achieved by storing any item that's fetched and returning that over calling root.itemConfig() again, has a poorly written anti-leak protection to stop the game breaking from the script storing too many itemConfigs
  • Added multiScript, a small script that can be used to alter script sources that normally only load a single script file to be able to load a list of script files, like most other script sources.

Update: 21 Sep, 2021 @ 10:07am

V1.3.0
Many additions were made, not sure what they are since it's been half a year since I made them.
Hopefully i didn't break any of my other mods.

I think most of them were related to colour palette conversion and tracking player/npc animations, sprites & colour palettes.

Update: 25 Dec, 2020 @ 2:23pm

v1.2.4:
main:
-added conversion functions for distance
-added conversion function for translating integers to HEX
-added conversion functions for translating RGB/RGBA to HEX
-added conversion functions for translating RGB to HSV and back
-renamed some library files

ASM_Core:
-moved utility library to the mod itself

Update: 19 Oct, 2020 @ 12:03am

v1.2.3:
main:
-new preview image

ASM_Core:
-renamed utility library

Update: 3 Oct, 2020 @ 3:12am

v1.2.2
A-H:
-disabled compatibility code for an outdated/janky ASM module.

Update: 3 Oct, 2020 @ 2:38am

v1.2.1:
main:
-added some portrait directive, animation frame & colour palette fetching scripts

A-H:
-fixed error reporter to output arrays in a computer readable format
-fixed unhide circle test returning a false negative in some specific cases

Update: 16 Aug, 2020 @ 12:12am

v1.2.0:

main:
-Intergrated armour-hider's library
-added a system that lets my other mods state if there installed & their version
-added some utility code relating to a highly experimental mod that I'm working on

armour hider:
-added pre-built functions for hiding/unhiding items the player is holding with their mouse (swap slot)


pretty sure there were more changes.

Update: 24 Jul, 2020 @ 11:38am

v1.0.1:
minor additions

Update: 24 Jul, 2020 @ 11:35am