Arma 3
[CAMP] Roads to Kiev 1941 [ENG,GER,RU][ww2, csa38, IFA3, Northern Fronts]
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Update: 24 Dec, 2021 @ 12:30am

As christmas and a new year is coming, I am happy to present a new update of my mod:

Roads To Kiev 1941 Mission 7 - The Chance out now:

As the 12th Infantry Division crosses the bridge in the west, the enemy attacks from multiple directions. Lieutenant Rittmann is ordered to locate and neutralize enemy communication Infrastructure to halt their attacks. Parts of the 3rd Panzer Division have set up defensive positions around the area to protect the bridge. It must not fall into enemy hands.

Further Updates
- Reduced size of enemy forces on lower difficulty in Mission 5 and Mission 6.
- Smaller code refactoring to reduce mod size

Stay tuned for the final Mission! This will be scheduled to begin / mid of 2022.

Merry Christmas and a Happy New Year

Thanks for your support and thanks for my mod helpers! Without them I would have never come that far.

Cheers

Update: 23 Oct, 2021 @ 4:56am

// In some cases, the 5th mission get stuck when taking the bridge. Now the story is forced to move on with a timeout if anything else doesn't work

Update: 22 Oct, 2021 @ 2:55am

// FIXED: Bug where weapon stash is not transferred between 4th and 5th mission.

Update: 19 Oct, 2021 @ 1:22pm

// Added Mission 06
The bridge was destroyed and the attackers withdraw to plan the next steps. Leutnant Rittmann and Hauptfeldwebel Kruse support the 1st Company in recovering a tank.

// Update Mission 01
- Added smaller searchzone to make backpack easier to find,
- Some tweaks of playable area
- Added minefield to the south to avoid player going completley off ;-)

// Updated Styles of Intro in all Missions for a unique look trough out the campaign
// Bugfixing

Update: 1 Jul, 2021 @ 8:43am

FIXED some placements of Northern Fronts Tanks
MISSION 5: FIXED Plane not hitting the bridge in the end (or at least i hope it's fixed)
BALANCING of NF t26 tanks and RTK tanks in terms of damage and armament

Update: 29 Jun, 2021 @ 11:56pm

// More fixed mod dependencies

Update: 29 Jun, 2021 @ 12:01pm

// Removed mod dependency to IFA3 Liberation as this mod was banned from steam
// Added Northern Front Mod as dependency, this campaign uses now SOV tanks of NF. I see that as an opportunity to also include other assets of this beatiful mod.
// It's not balanced yet but should be playable for now

Update: 25 Jun, 2021 @ 8:45am

I am proud to present to you the 5th Mission of the Road to Kiev Campaign, with focus on tank battle:

Features:
1.) Completely random mission based on set difficulty. Enemy units and positioning will be different each playthrough.
2.) Unique tank repair script.
3.) Tank repair tutorial.
4.) Different difficulty settings.
5) Immersive atmosphere tough hundreds of placed objects

Hours before the air landing the 12. Infantry-Divison and 3. Panzer-Division are pushing through enemy territory. Their objective: Capturing a strategic bridge.

Take the role of Ernst Rittmann, a west front tank commander veteran leading his crew in a P38 (t) light tank in the battle of Prezwoz. The main objective : Capture a strategic bridge in the north.

Update: 15 May, 2021 @ 12:28am

+ FIXED Broken mod debendencies: Seems like a 3rd party mod was updated and broke 2nd and 3rd mission. Should work now again.

Update: 26 Dec, 2020 @ 10:02am

Fixes:
Fixed some floating fences
Fixed some russian tranlsation
Fixed a broken hint at the village
Fixed some units showing up to early

Update
AI get's more aggressive when blowing up the artillery
5th mission preview has now a russian translation