Garry's Mod

Garry's Mod

[Half Life: Alyx] Gordon Freeman (Ragdoll)
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Update: 30 Jun, 2020 @ 7:11am

Tweaked Gordon's "haircap," eyes' position, and weighted some of the suit so it moves with the armor chest plate ever so slightly.

Cred to Sirgibsalot for reporting

Update: 29 Jun, 2020 @ 2:48am

Swapped brow textures

Cred to #TrenchFootFetish for reporting

Update: 28 Jun, 2020 @ 4:38am

Final update:

  • Added tongue bones
  • Fixed bone weighting issues
  • Fixed fingers' bones ROT
  • Tweaked metallic values

CR list:
Crowbar (Kuro):
  • Removed CH stack (Gmod does not support it)
  • Crowbar_E: $color2 increased; Phong decreased.

Gordon:
  • Changed eyemensicus texture
  • Removed unused VMTS: brow_a_d2, brow_b_d2 and lashes_d_2 (&CH)
  • Eyebrow textures from Red Menace & Smug Bastards' Gordon port (SFM)
  • Removed the entirety of CH stacks
  • HEV(s) .VMT(s) uses Smug Bastard's .VMT setup (altered)
  • Gloves_E: $color2 increased; Phong decreased (Kuro port)
  • Entirety of Civvie textures in /civvies from HLA Citizens
  • Kuro\ assigned directory for textures & easier sorting
  • \Shared removed
  • Gordon's head (gordon_head_color_tga_e093070a_rgb): $phongfresnelranges altered, $phongexponent added and $phongboost decreased
  • Glasses textures from Red Menace & Smug Bastards' gordon port (.VMT setup from ORIG kuro\ (altered))
  • HLA Hev suit and fixed HEV suit from Kuro's Gordon port (SFM) (ORIG by: Valve Artists and Square Enix)
  • Method by BlueFlytrap
  • RED_EYE: Extraction tool used for Gordon's head
  • Sundown's bullbody images as reference
  • Entirety of textures and other .VMT setups from Kuro's Gordon port

Update: 27 Jun, 2020 @ 1:59pm

Initial addon creation.