Age of Mythology: Extended Edition

Age of Mythology: Extended Edition

Legends of Middle-Earth
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Update: 11 Feb, 2023 @ 1:36pm

-LOTR DEMO RELEASED!

Update: 3 Feb, 2023 @ 9:36pm

-NINJA UPDATE
-Prepping for the LOTR RPG demo release
-New buttons

Update: 7 Dec, 2022 @ 3:49pm

V 1.2.4: The Theater of War Update


~=NEW CAMPAIGN: The Theater of War=~
-Cleaned up Editor slightly
-Arathorn is properly trainable now
-Reduced the healing rate of Athelas
-Merry can now fish
-Pippin can now create a unique Bonfire building that heals, expires after three minutes
-Added Selection Circles for some units that were missing some
-Eyes of Arien GP now affects the Tower of Gondolin, and Fortress types
-Ulmo can now properly build a Bazaar
-Warg Riders are no longer classified as "mythunit"
-Orcs may now research Husbandry and Hunting Dogs
-Orcs no longer receieve the "Pickaxe" and "Hand Axe" upgrades for free in Age 2
-Arnorian Lancer is no longer missing "Champion" tier textures
-Walls now properly display their names when upgraded
-Wall models no longer have certain invisible models
-Fixed Eagle Lord's broken attack animation
-Forodwaith Fortress no longer swawps models while attacking
-Ability icons are more plentiful (to help keep track of what certain units do)
-Shadowfax is now trainable from the Shrine (under Age 2 Nahar)
-Bofur and Dwalin are now Age 3 (bazaar) heroes, obtainable based on your minor god choice
-Fixed an oversight with some Bazaar items not granting proper bonuses
-Lurtz is no longer classified as "abstractarcher" (He will no longer benefit from archer upgrades)
-Fixed broken textures on Ungoliant Spawns in certain instances
-Fixed logic affecting Flag Bearers, they should now be able to rally units more easily
-Fixed Horse Drawn Ballista's broken attack animation

-(Slightly) reworked Lossoth
-Lossoth (Mandos) no longer builds an Armoury, instead builds the Combat Lodge to age up
-Combat Lodge hosts a series of techs with tradeoffs (tech gives an upside with a minor downside)
-Throwing Axemen now follow the same upgrade path as Harpoonmen



Balrog
-Balrog's are no longer deletable
-Doubled population cost (10 to 20)

Dunedain Ranger
-Decreased Accuracy from .9 to .8
-Decreased Aim Bonus from 25 to 10
-Decreased Cavalry damage bonus in melee form from x2.8 to x1.2
-Decreased Myth unit damage bonus from x1.2 to x1.1 (when attacking ranged)
-Decreased base hack damage from 14 to 12
-Rangers' ranged attack no longer deals normal damage to buildings (preventing them from en masse seiging them)

Hunting Dog
-No longer classified as "AbstractInfantry"
-Increased base HP from 260 to 290



~~Hunt for a Traitor (Learn to Play) Campaign~~
-Added missing dialogue sounds
-Added spotlight and hints
-Touched up a few spots in the map

~~The Gray Company Campaign~~
-Added missing dialogue sounds
-Fixed a bug making the second level not completable
-Touched up some spots in certain maps
-Fixed the Orc Horn not playing on "Lake Evendim" (the bitrate was too high)
--VISUAL UPDATES--

-Remodeled Citadel Guard
-Remodeled Gloin
-Remodeled Bofur
-Remodeled Forodwaith Berserker
-Remodeled King's Guard
-Remodeled Eowyn
-Remodeled Riddermark Riders

The following units have some some degree of animation improvements:
-Balrog
-Orc Pikeman
-Eomer

Update: 27 May, 2022 @ 7:20pm

V 1.2.3

-Fixed the Phoenix not becoming available for Arien until Age 4
-Manwe has a new major god portrait
-Ulmo has a new major god portrait
-Draug Chieftain now has the "Resistant Skin" passive
-All Elven heroes have been swapped around, making them dependent on your minor god choices, and not locked by civ
-Remodeled Elrond
-Remodeled the Dwarf Foundry
-Remodeled Thranduil
-Remodeled Bilbo
-Age 2 Uinen now has a land based "Coral Marine" myth unit
-The Dunedain Tracker's "Critical Instinct" ability will now be red-ed out until researched
-added death animations for several buildings
-Added Arathorn, a new Age 2 Dunedain hero
-Touched up walk animations for the following heroes:
-Aragorn
-Halbarad

Update: 12 Apr, 2022 @ 11:54am

V 1.2.2

~~~~SPRING CLEANING PART II~~~~

-Fixed a name issue with the Elven Warrior
-Added history entries for all Bazaar items (pls read them, I think they're neat)
-Added history entries for many techs/units
-Added missing selection decals for several units
-Added missing _snds for several units
-Champion Heroes is now properly researchable
-Renamed the Lossoth (Mandos) Barracks to "War Hall"
-the Ram is no longer trainable from the Barracks(War Hall)
-Arvedui may now properly pick up Relics
-Revamped a handful of terrains
-Fixed a main menu map that was missing a now removed terrain (this SHOULD fix the crash on startup)

Update: 29 Mar, 2022 @ 11:50am

V 1.2.1
~~SPRING CLEANING~~

-Further AI improvements/stability
-More icons have been updated
-Revised game text for further clarity/accuracy
-Many Hero units are now exclusively classified as "Hero" and not Abstract Infantry/Cavalry/etc.
-Slightly updated the game's bloom effects, making lighting richer
-Increased Wall HP from 1,200 to 2,200 (2,800 for Connectors)
-Wall Connector Gold Cost increased from 3 to 9
-Dwarf infantry can now build all buildings again, and Dwarf villagers can only build storehouses and farms
-When Pike Orcs created by "Call the Horde" expire, they will turn back into regular Snaga
-Age 4 Sauron now focuses the Orc Brute, reflected more in his techs
-Uruk Hai Bombs/Bombers are now properly trainable from the Siege Camp
-Various tweaks have been made to game balance and some unit animations
-Increased the Goblin respawn timer for Orcs
-Decreased the flaring brightness of the lightning particle effect (because anyone with epilepsy was going to die looking at it)
-Refined several models, decreasing filesize, and potential screen lag
-Several dozen new sounds have been added for various units
-Men no longer have free/discounted buildings like vanilla Egyptians
-Gorbag, and Nazgul can now pick up Relics
-Fixed the Twisted Gales power (again)
-Omniscience and Tribute Gold II will no longer stack on each other
-The other 4 tiers of Tribute Gold II can now be properly researched
-Fixed the Arnorian Lancer's mssing "Champion" upgrade texture
-Cleaned up various audio files, and made longer unit responses shorter
-Added dozens of hotkeys (though some just don't work)


Forge of Utumno
-Renamed to "Vile Bite"
-Now makes Marauders stronger

Remodeled the following units:
-Ungoliant Spawn
-Warg
-Ent
-Stone Golem
-Sauron
-Gorbag
-Sharku
-Armoured Troll

Update: 20 Feb, 2022 @ 6:01pm

-Preparation for the next patch

-AI improvements have been implemented with this update, but the mod might not be optimal without the rest of the patches

Update: 2 Feb, 2022 @ 2:31pm

V 1.2


-Fixed several bugs with "the Silmarillion" campaign, including crashes and missing dialogue
-Touched up the "Hunt for a Traitor" LTP mini campaign, including missing voice lines and spelling mistakes

LOTR LEGACY CAMPAIGN:
-In the edited levels below:
-Cine icons have been restored
-Music/Ambience has been improved

The Long Expected Party:
-Revised some text

The Fall of Sauron:
-Removed the faux music system

Escape From the Shire:
-Removed the "Stamina" system
-The level will now only fail if all units have been killed

Flight to the Ford:
-Removed the "Stamina" system (because it isn't fun)
-The level will no longer fail if any of the Fellowship are killed
-Fixed a bug causing the dog to not show up when needed to be found (making the level unbeatable)

Moria
-The level will now only fail if all units have been killed
-Some player colours have been switched up to make them stand out more
-Small visual makeover to some of the map's terrain


-Added a new sound type "CrushStone"
-Added sound effects for multiple units who were missing them
-Remodeled Orc Hut
-Replaced a few black textures that were accidentally deleted in a prior patch
-Lossoth Shaman no longer disappears when holding a Relic
-Combined The House of Healing and the Library of Gondor, and restructured some of the techs in them
-The Library (of Gondor) is now usable by all civs of Men, each with their own unique techs to research
-Villagers no longer benefit from Armoury/Foundry upgrades
-Item "Dummies" no longer have collision if accidentally spawned in normal gameplay
-Doom of Men no longer affects unit regen, and instead now decreases human soldier food costs
-Updated the UI, portrait icons are now ~30% larger
-Icons in the In-Game Help menu are now over twice as large
-Many unit icons have been updated
-Added Rabbits
-Fixed an oversight that caused Ulmo villagers to have a really high garrison attack bonus
-Fangorn Trees are no longer selectable (making levels they appear in much less clumsy to navigate)
-Snow Giants have been moved, no longer blocking Goblin Raiders in the build tray
-Arvedui can now pick up Relics
-Increased Wall HP from 800 to 1,200
-Increased Wall Connector HP from 1,200 to 1,800
-Increased Sentry Tower HP from 950 to 1,400
-Massively improved AI, most civs are now far more stable for the AI to handle
-"Narsil Reforged" and "Anduril" have been combined into the same technology, focusing on just Aragorn
-More units have ability icons
-Measse no longer spawns Gaia lush
-New menu backgrounds (and nicer looking old ones)

The following units/buildings have been remodeled:
-Legolas
-Glorfindel
-Frodo (minor animation updates)
-Sam (minor animation updates)
-Merry (minor animation updates)
-Pippin (minor animation updates)
-Shirrif
-Hobbit Archer (Apart of unit rework)
-Gimli
-Hobbit TC
-Treebeard


-Updated UI for the following civs:
-Hobbits
-Gondor

ELVES

Glorfindel
-Increased move speed from 3.4 to 4.4
-Now has a special stun ability
-Slightly reworked Galadriel's special attack
-The attack now spawns fire that lingers for 3 seconds, dealing constant damage inside of it
-New Elven unit: Curinir
-Supporting Elvish healer, with a bonus damage against myth units
-Also includes their own tech line of upgrades
-New Elven unit: Luthrochin
-Supporting ranged cavalry unit, able to shoot an arc lightning at foes


-Culinte no longer increases archer bonuses, but instead gives better carry capacity for villagers



-Laer Gondhirrim (an age 3 Salmar tech) REMOVED
-The Light of Ormal (an Age 3 Melian tech) REMOVED
-Age 4 Ilmare now focuses the new Curunir unit, instead of "economy"

HOBBITS
REWORK:


-Age 1 Nienna no longer has discounted Food/Favour/Gold costs for techs

Hobbits now have a more stand alone military:
-Slingers, replaces Archers, a far more competant ranged unit with a high base damage, lower hit chance
-Bounders, a very basic infantry unit that recieves its upgrades from economic upgrades
-Shirrifs, largely the same, but are now restricted to a build limit of 10, as a result, each one is more powerful
-Hobbits (villagers) can now switch to a non-gathering stone thrower, as a potential last stand defensive unit (can be switched back at will)

-Instead of inheriting several military units from aging up, the player will recieve 1 (and two siege unit types in age 4)
-Many upgrade lines (medium-champion units) have become unobtainable, or are not fully upgradable, this is to prevent Hobbits from dominating over the civ they are borrowing from outright
-Hobbits can now mine Gold, but at a considerly worse rate than any other civ (Plantations are still advised)
-Plantations are now single gather only, but are now much smaller, and less expensive

Update: 13 Dec, 2021 @ 11:41am

-Updated for beta testing the new campaign

Update: 29 Nov, 2021 @ 2:04pm

V 1.1

-THE GRAY COMPANY CAMPAIGN RELEASE!

-Fixed a bug with Elgarain's texture while walking
-Fixed a bug allowing Elgarain to be retrained on death (while her dead body was still revivable)
-Elgarain now has her own voice lines
-Updated the default loading screen background with a new one
-Hades Shades should no longer spawn while playing as Varda
-Vaults of Erebus is no longer researchable
-Overhauled a vast amount of terrains, and removed many that were unusable (i.e. they were ugly as sin)
-Fixed even more rollover text
-Eagle Lord attack animation now works properly
-Fixed Celeborn's missing head texture
-Fixed Celeborn turning invisible while healing
-Added 12 new player colours
-Remodeled Gandalf the White
-Remodeled Isildur


-The following buildings/units now have proper selections:
-Southron Tower
-Southron Stable
-Southron Bazaar
-Southron Monument to Rahibe
-Uldor
-Ulwarth
-Magma Devil

-The Pillage tech is now relegated to Age 3
-Some specific ranged units are now less effective with Burning Pitch

Magma Devil
-Decreased area attack range from 2.0 to 1.5
-Decreased area attack bonus damage to walls from x1.5 to x1.15

Walls
-Increased base HP from 600 to 800
-Wall Connectors base HP increased from 600 to 1,000