RimWorld

RimWorld

DeepRim (Continued)
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Update: 20 Jun @ 1:38pm

1.6.0 - Mod updated for 1.6 and passed autotests

Update: 15 Feb @ 10:10am

1.5.6 - Fixed transfer layer saving and error-handling, thanks SunPraise

Update: 24 Aug, 2024 @ 11:32am

1.5.5 - Fixes the issues with transfering between layers, also fixed the comps when switching between low and normal tech-mode

Update: 23 Aug, 2024 @ 12:41pm

1.5.4 - Added some nullchecks for the gizmos, hopefully this will fix the issues reported.

Update: 23 Aug, 2024 @ 10:07am

1.5.3 - Fixed shaft-spawning, removing comps if in low-tech mode. Fixed abandoning layer when in low-tech mode. Removed glower in low-tech mode.

Update: 18 May, 2024 @ 10:04am

1.5.2 - Fixed Low-tech drills trying to use powercomps

Update: 14 May, 2024 @ 11:24am

1.5.1 - Item transfer now works with storage buildings and zones
Items will prefer to spawn in nearby allowed storages. If none are available, they will spawn next to the drill instead of on it.
Fixed some gui-issues with the item-transfers

Update: 28 Apr, 2024 @ 11:35am

1.5.0 - Large addition of features, added by SunPraise
Used DeepL to update translations for ChineseSimplified, French, German, Russian

Update: 3 Mar, 2024 @ 11:06am

1.4.16 - Powertransfer now updates the consumed power correctly
Shafts can no longer be destroyed by damage
When deconstructing the main shaft, all connected layers are also removed after confirmation
Used DeepL to update translations for ChineseSimplified, French, German, Russian

Update: 2 Mar, 2024 @ 11:39am

1.4.15 - Fixed broken placeworker that allowed plaing underground. Added check for existing shaft, overridable with SHIFT.
Used DeepL to update translations for ChineseSimplified, French, German, Russian