Garry's Mod

Garry's Mod

[VJ] BMCE [Legacy Version]
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Update: 4 Apr, 2022 @ 10:07pm

v2.0.3 Minor Update (4/4/2022)
- Fixed .357 Revolver texture overriding Half-Life 2's Revolver.
- VJ Black Mesa compatible. Fixes HECU, Zombie Scientist, Scientist (& Female) and Security Guard overriding VJ BM's .
- Compressed M4 and Desert Eagle textures by half. (from 904 MB to 829 MB, MEGA WIN... sorta)
- Restored the Security and HECU zombies back to the Spawnmenu.
- Decreased FoV on 9MM Glock (from 100 to 92)
- Added marine_02 mdl to HECU SGT
- 9MM Machine Gun and 5.56 M4 now appears in Slot 3 instead of Slot 4.

Update: 23 Jan, 2022 @ 7:09am

v2.0.2 Minor Update (1/23/2022)
- Fixed missing gibs for Maintenance ( I thought i fixed this but i didnt)

Update: 22 Jan, 2022 @ 1:01pm

v2.0.1 MInor Update (1/22/2022)
- Fixed .357 spawnmenu name (NPC Weapon menu)
- Fixed .357 Revolver and .44 Desert Eagle weapon force (Ragdoll force)
- Fixed missing gibs and fixed gib positions for Maintenance, Custodian, Engineer and Hazmat
- Fixed Disaster HECU Hostile SGT missing Fire and gib sounds

Update: 12 Jan, 2022 @ 5:55pm

v2.0 Major Update (REWORK) = 1/12/2022

------ GNRL FIXES ------
— Spawnmenu reorganized (it was a huge mess)
— Weapon spawnmenu icons
— BMCE tab icons
------ NPCS ------
— (HECU) Soldiers will now scream in angoy when on fire instead of playing it on death.
— (HECU) Soldiers will now scream when gibbed.
— (HECU) Soldiers will now say something when promted to follow/unfollow player.
— (HECU Gasmask) Fixed a typo in the sfx file stupid_player2.wav.
— Females: Added Investigation sounds
— Male Security Guards: Added investigation sounds
------ Big fixes ------
— New NPCS:
○ Fat Securty Guard (Otis)
○ Male Canteen Worker
— Removals:
○ Headcrab ZECU (removed for now)
○ Headcrab Security Guard (removed for now)
— New Weapons:
○ Black Mesa .357
○ 9MM Glock (edited version of "weapon_vj_glock17". This version has a cycle fire-rate patern instead of constant fire)
○ 9MM Machine Gun (MP5)
○ Standard Shotgun (BM Shotgun)
— Weapon Changes:
○ All weapons now have correct sync reloads
○ Desert Eagle: Renamed to .44 Desert Eagle, change clip size from 7 to 8. Edit fire rate to be slower. viewmodel changed from 85 to 74
○ M4: Renamed to M4 Grenaider, slightly increased ply firerate, change NPC fire rate patern
○ Spas-12: Changed viewmodel from 85 to 65, increased both Ply and NPC damange
End of Changelog

Update: 4 Sep, 2021 @ 2:40pm

v1.6 Major Update = 9/4/2021

— Reworked M9, Desert Eagle & M4 firing speed to be more adaptive.
— Fixed "Missing ERROR" gibs on Casual Scientist.
— Fixed "Missing" sound errors.
— Removed unnecessary textures that weren't in use.
— New Weapon selection for Gaurds, BM Exployees (357 revolver, BMS Revolver soon).
— Fixed M4's incorrect eject casing from Pistol to Rifle.

Update: 8 Sep, 2020 @ 2:38pm

v1.5 Major Update = 9/8/2020
- Renamed Female Security Guard entity(Again).
- Reworked weapons, made the code a bit cleaner, and more up-to-date
  • Made the fire distant sound more quiet.
- Made 4 weapons player usable, not c__arms/c_hands compatible though :(
  • M4
  • M9
  • Spas-12
  • Desert Eagle

Update: 3 Sep, 2020 @ 11:06am

v1.4.4 Minor Update = 9/3/2020
- fixed a lot of Failed to load sound, file probably missing from disk/repositor errors.

Update: 24 Aug, 2020 @ 6:24pm

v1.4.3 Minor Update = 8/24/2020
- HECU Code cleanup, again.

Update: 21 Aug, 2020 @ 4:03am

v1.4.2 Minor Update = 8/21/2020
- Fixed Office Worker's missing gibs, Thanks to BobHaroldson for reporting this.

Update: 14 Aug, 2020 @ 9:07pm

v1.4.1 Minor Update = 8/14/2020
- Fixed Engineer helmet