Sid Meier's Civilization VI

Sid Meier's Civilization VI

[GS] Leugi's City Styles Pack
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Update: 27 Mar, 2021 @ 8:36am

- Portugal should now have a mix of its own blue Brazil style buildings alongside some of the Andalusian ones, and will no longer show the DEFAULT style buildings.
- Fixed an issue where China didn't have the correct canals
- Fixed an issue with Mapuche not using the Colonial industrial style
- Fixed an issue that caused Macedon to not have music and to have a buggy ancient style.

(minor patch so no need to redownload the replacement files)

Update: 27 Feb, 2021 @ 8:41pm

- Reduced the filesize of the blps slightly and removed the MAC versions of the blps in hopes to reduce the crashing and glitching of people using this mod with other Asset-heavy mods. (Not a definite solution yet however)
- Increased the loadorder to prevent compatibility issues with the Alchemist mod.

Update: 15 Feb, 2021 @ 10:59am

Added two new City Styles for the Industrial Era: Italian and ImperialCrownAsian (you will need to redownload the replacement files)

Reworked the Andalusian style for less Balticism.

Cleaned up some of the files, so even with the new styles the mod should occupy less space in your disk!

Gran Colombia now uses the ModernNeoAndean style as many people requested this every once in a while.

The custom sprawl from the replacement files has been adjusted, hopefully it will look more lively overall.

Update: 29 Jan, 2021 @ 2:25pm

- Actually fixed Vietnam's sprawl this time

Update: 29 Jan, 2021 @ 10:25am

[·] Fixed Vietnam's sprawl that was using the default city style
[·] Vietnam now uses the Asian canal
[·] Fixed an issue with Canals not working properly (I think)
(minor update so no need to replace the game files if you did so already)

Update: 11 Jan, 2021 @ 7:10pm

-Another quickfix: Fixed an issue with England's ancient style missing.

Update: 11 Jan, 2021 @ 2:11pm

- Quickfix: Fixed an issue with Scotland not showing the Scottish city style properly (no need to redownload the replacement files)

Update: 10 Jan, 2021 @ 9:03pm

[·] Added 3 new City-Styles alongside their palaces: Celtic, Andalusian and Mesopotamian.
[·] Added 2 new Monuments: Bantu and Scottish
[·] Made a couple of adjustments to the sandstone canal so it's more generic and less egyptian.
[·] Moved the cultures to a different artdef in hopes of this helping the people experiencing crashes.
[·] Added a new way to give compatibility for mods, check more here:
https://docs.google.com/document/d/1ESa28pkjaYBS6COXs36j2vHDrD4vzQt6ehpjYrs8Fps/edit?usp=sharing

Update: 4 Nov, 2020 @ 3:35pm

- Made a small modification to the Cultures.artdef as an attempt to fix the crash some poeple are having with Warfare Expanded. Please report if the crash persists.
(no need to modify your game files if they were already modified before this update)

Update: 10 Oct, 2020 @ 8:46am

- Further increased the LoadOrder in hopes to fix the mysterious crash compatibility issue
(no need to replace the basegame files if you have replaced them already)