Conan Exiles

Conan Exiles

CharEditLite - Recompiled - 1.0.6
Showing 1-6 of 6 entries
Update: 28 Oct, 2020 @ 10:05am

- Funcom update

Update: 3 Oct, 2020 @ 8:03pm

- Bug fix render crash in paper doll scene

Update: 17 Sep, 2020 @ 5:35pm

- Fix for shards. Now work as they did

Update: 15 Sep, 2020 @ 10:28am

- Recompile because of major changes made by Funcom

Update: 19 Jul, 2020 @ 7:20pm

Altered CEL_Studio:
- to use Funcom component for render to texture character
- Removed Draw tick
- Set Render texture material directly
- Remove need to create material instance each frame

Altered CEL_W_UICharDisplay
- Sent Render Target Material

Added MyPaperDolly Render Texture
Added MyPaperDolly Render Material
Added CEL_UICharacterDisplayCapture2 based on funcom inventory screen character render
Added CEL_M_UICharacterBackground material based on funcom but changed to stop disappearing green.
Added Actor Component CEL_RGBLabSave to save lab colours and restore on load

Altered CEL_MC to add CEL_RGBLabSave component
Altered CEL_W_Mirror to pass RGB vales to save component

Update: 17 Jul, 2020 @ 7:31pm

Recompiled mod as it was saved with an old version of PersistentHumanoidNPC in the local content folder on the authors computer. This is just a clean compile