RimWorld

RimWorld

Combat Effects for Combat Extended (Continued)
Showing 11-20 of 22 entries
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Update: 26 Jul, 2021 @ 12:04pm

1.0.11.0 - Log-entry method changed recently, recompiled

Update: 24 Jul, 2021 @ 10:03am

1.0.10.0 - Updated for 1.3

Update: 23 Jun, 2021 @ 12:30am

1.0.9.0 - Should now correctly be blocked by energyshields

Update: 10 Jun, 2021 @ 11:46am

1.0.8.0 - Projectiles should no longer hit embrasures/sandbags/similar within touch-range

Update: 26 Apr, 2021 @ 12:16am

1.0.7.0 - Updated to work with the latest CE-release

Update: 12 Mar, 2021 @ 11:37am

1.0.6.0 - Dont assume a list has items, check first

Update: 10 Mar, 2021 @ 1:02pm

1.0.5.0 - Plants and things not made from a single thing no longer just stops bullets.

Update: 6 Nov, 2020 @ 1:58am

1.0.4.0 - Moved the blood-spatter mote under tha pawn instead of over it

Update: 6 Nov, 2020 @ 12:41am

1.0.3.0 - Added setting for disabling the extra blood-effect

Update: 1 Nov, 2020 @ 10:33am

1.0.2.0 - Hopefully the armor penetration should now work as normal CE