Rise of Nations: Extended Edition

Rise of Nations: Extended Edition

New World Empires - Swords of the Prophets
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Update: 7 Sep, 2020 @ 2:54am

Update: 7 Sep, 2020 @ 2:22am

Update: 6 Sep, 2020 @ 5:46pm

[NW666.0.0.11]
Started cleanup of Barracks sword units, and Corral units:
- Norse, Varangians and Poles no longer get Javelin Cavalry. You will have to rely on Turkish or German forces to provide you with proper cavalry.
- Axemen and Militia have been properly assigned.
- introduced Steppe Cavalry to some Central Asian / Turkish factions.

Update: 6 Sep, 2020 @ 7:56am

Update: 6 Sep, 2020 @ 6:57am

[NW666 v0.0.11]


- This update was to backup my files on Steam.
- Some files added but they are still not operational.

WHAT IS THE DIRECTION OF THIS MOD?

- UI: carried over from RKC, and is not refined. Low priority.
- Buildings - 50% complete. Noble Residence has not been added yet, because we are not exporting buildings until we need them. Fortified Barracks has not been properly processed.
- Wonders: only 6 of the prerequisite 17 buildings are present. Martand sun temple is WIP but it's not going to be exported any time soon.

FACTIONS:

- Not complete: Koreans, Persians, Sogdians, Avars, Arabs (missing buildings)
- Unfinished: Most factions
- Finished: Only Varangians, Norse are finished.

UNITS:

- Moorish merc pool is incomplete. A Kassite merc is being cannibalised from Warbirth to expedite completion.
- Sogdian unit pool is not ready.
- Persian unit pool i9s unimplemented.
- Game is woefully unbalanced as of now!

PRIORITY:

- Finish buildings: We need the mesh for two buildings - Arab Noble Residence, Chinese Magistrate.
- Finish off major factions: China, India, Byzantines, Franks, Visigoths, Arabs

ETA: Unknown. Martand temple is being given priority for PR/commercial reasons.

Update: 6 Sep, 2020 @ 1:51am

Update: 6 Sep, 2020 @ 1:18am

Update: 5 Sep, 2020 @ 9:17pm

Update: 5 Sep, 2020 @ 6:00pm

Update: 5 Sep, 2020 @ 4:48pm