Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Four Lights
Showing 1-10 of 10 entries
Update: 14 Oct, 2021 @ 9:44am

Did you know ? The shader material was wrong this WHOLE. TIME.

Update: 6 Feb, 2021 @ 2:07pm

FINALLY changed that cringe-ass nae nae puzzle background. Also module highlight *should* FINALLY be fixed.

Update: 20 Nov, 2020 @ 11:29am

Module now strikes again.
Module highlight should be present again.

Update: 8 Nov, 2020 @ 11:01pm

Rule 6 fix (and corrected typo in log)

Update: 2 Aug, 2020 @ 11:41am

TP autosolver and VR "none" thingy added

Update: 2 Aug, 2020 @ 11:38am

TP solver added! And the "none" thingy on VR settings I have no idea how this works

Update: 2 Aug, 2020 @ 5:48am

So apparently the module's y coordinate was incorrect. That's fixed too (v1.1.2)

Update: 2 Aug, 2020 @ 5:33am

Status light should be fixed

Update: 1 Aug, 2020 @ 1:41pm

v1.1 : VR thingy checked. TP implemented (even if it's not on the repo yet but hey it was a nice exercice about how to use RegEx for me)

Update: 28 Jul, 2020 @ 5:11am

Initial release (v1.0)