Kenshi
Somewhat immersive guns
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Update: 23 Feb, 2021 @ 1:37am

Reworked all textures and models.
Removed variants like the caravan gun with stock and scoped ancient rifle, removed the Bastard.
Rebalanced production, damage, weight and acuracy.
Rebalanced accuracy overall.
Rework caseless ammo into steel spikes, shotgun shells into slugs.
Renamed the Screw Rifle to the Pipe Rifle.

Update: 8 Dec, 2020 @ 2:21am

Updated shopkeep dialogue, fixed typos

Update: 8 Dec, 2020 @ 2:05am

Adjusted weapon acuracy reload times and damage, and weapon distribution on NPCs.
Added a quest
You can ask Ian about the Ashlands, he wants Rhinobot, general Jang, Head of Agriculture and Hat-12 dead, the reward is a 10 shot player only craftable rifle (stats simmilar to modern rifle), talk to him again after getting rid of the 4 to get the blueprint..

Update: 8 Nov, 2020 @ 11:13am

Update: 8 Nov, 2020 @ 11:09am

Remade the revolving rifle in a packed gun that you can carry around without making a town(used to be an optional workshop download that I didn't feel like it was necesary).
Remade majority of crafting recipes to use gun parts, generaly made weapon recipes take less resources.
Adjusted the combat rifle stash in Bugmaster's throne.(I hope its a neat reward and a hint to what is going to be the Ashlands) :^) .

Update: 23 Aug, 2020 @ 3:55am

Made the ancient rifle, boomstick, caravan gun(and variants), holy musket and repeater more accurate at lower grades

Update: 23 Aug, 2020 @ 3:37am

Fixed a texture problem on the bastard.

Update: 22 Aug, 2020 @ 10:52am

Added new weapons:
The screw rifle
the bastard
the assassin pipe

adjusted shopkeep dialogue
adjusted stats for repeater

Update: 20 Aug, 2020 @ 2:04am

Adjusted the shop inventory a bit.

Update: 19 Aug, 2020 @ 8:55am

Fixed a problem that I almost forgot about.