Rivals of Aether

Rivals of Aether

G.B.A
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Update: 24 Jun @ 4:36pm

v1.84 (quickie):
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Changed my mind, UAIR's hitpause scaling is now 0.30.

Update: 24 Jun @ 3:18pm

v1.84:
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GENERAL:
• Updated the localisation files.
• Fixed a 'funny' error with the spin_hurt sprites/frames.
• Fixed an overlooked Taunt error related to the Cardboard cutout with specific alts.
+ Minor update for the walk turn sprites.

UAIR:
(for all hitboxes)
+ Increased hitpause scaling from 0.25 -> 0.35.

DSPECIAL & DSPECIAL_AIR:
• Changed the visual effect when the spectre's flame burns out.

RUNE K:
+ Updated the hitbox positions and the sprite's offset positioning
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~BONUS~:
• Updated the Dialogue Buddy lines against Wapeach
• Updated the victory quotes

Update: 8 Mar @ 7:25am

v1.83 (another belated fix)
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• Made minor adjustments with the visual Status Effect code to eliminate a weird error message.
• Fixed an error with the cooldowns for DSPECIAL_3 wasn't working properly.

Update: 7 Mar @ 7:29am

v1.83 (belated fix)
========

Some typos corrected in the victory quotes, dialogue and some minor tweaks with the status positioning.

Update: 25 Feb @ 1:10pm

v1.83:
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GENERAL:
• Updated the localisation files.
• Corrected some sprites where the red wasn't the same red in the colour palette (I have no idea how that happened.)
• Changed the colour alt/skin Smiffy to Downpour and changed the victory music and background.
• Fixed a visual issue with the Flare status, where the colours weren't correct with alts/skins.

DSPECIAL 3 - Cardboard Trickery:
+ Added a health bar to show how much health it has before disappearing.

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~BONUS~:
• Updated the Dialogue Buddy lines against Camic, Randalf Rhino, Geebs, Rayman and... Cindy.
• Updated the victory quotes

Update: 28 Aug, 2024 @ 9:48am

v1.82: (again)
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Slightly moved the CSS button again once the menu was opened and not being blocked by a small avatar.

Update: 28 Aug, 2024 @ 6:47am

v1.82:
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Fixed the CSS Button not positioned correctly during Online Play.

Update: 9 Aug, 2024 @ 5:28pm

v1.81:
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General:
• Updated the localisation files.

DSPECIAL_3:
+ Added a brief hsp clamp before throwing/placing the Cardboard Cutout.
+ Added the missing cooldown after throwing/placing the Cardboard Cutout.

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~BONUS~:
+ Updated the Victory Quote List (Hehehe...)
+ Added Workshop support for the Star/Screen KO Buddy

Update: 1 Aug, 2024 @ 5:49am

A lot can happen in four years... Game Blaze Adventurer returns once again with a cleaner revamp, bigger moveset selection and most importantly... *Stage Control*. After making many characters, experimenting, and so on, I thought it was time I circled back to the guy who had started this crazy journey of mine.

======================================================

v1.80:
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General:
• Updated the localisation files. (Gotta keep this joke going...~)
• Updated G.B.A's idle animation.
• Redid many of the sound files and sound layering. And added a couple of new ones too.
+ Replaced the two portraits with one that's animated.
+ G.B.A has three different Parry Animations.
+ G.B.A has five different Wait Idle Animations.
• Updated the Double Jump sprites.
• Updated the Wall-Jump sprites.
• Updated the SpinHurt sprites.
- Removed the fire buff ability, as it's now a Rune.
+ The Fiery Flare Status's amount has been increased from 5 -> 6 and the dmg rate starts working when it's 3 and beyond instead of 2 and beyond.
• Updated the sprites for the Fiery Flare Status Effect.
+ The Mute Button has become a mini menu for many selectables besides Muting. Togglable specials and Victory Quotes.
+ You can now hold the Taunt button with Taunts 1 & 2.

Attacks:
• Updated FTILT and it's sprites (It now has the same frame data & hitbox stats as Mollo's FTILT).
• Updated USTRONG sprites.
• Updated DSTRONG sprites.
• Updated FAIR sprites (Angle changed from 45 -> 50, KB increased from 6 -> 7, KBS increased from 0.55 -> 0.60)
• Updated UAIR sprites.

Specials:
• Updated NSPECIAL (Flare Shot) on how the projectile behaviours.
+ DSPECIAL and DSPECIAL_AIR have been completely reworked.
+ Added new NSPECIALs, FSPECIALs and DSPECIALs. Details of them can be found on the description page or on the Muno Phone Tip Section.
+ G.B.A now has two choices for Stage Control Interactions! A 'campfire' and... A Cardboard Cut-Out...?
+ Updated the Final STRONG sprites

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Abyss Runes:
RuneA:
• The rune now only uses Year 1 G.B.A’s movement stats.

RuneC:
• NSPECIAL's projectile is a curve ball.
• NSPECIAL2's aerial projectile now shoots out NSPECIAL's projectile when it makes contact with the floor.
• NSPECIAL3's projectile now goes upwards in an arc.

RuneE:
• Now uses the 'Infamous' Burn Heal ability.

RuneI:
• It's now a self-inflicting fire buff/install instead of modifying FSPECIAL's travel speed.

RuneM:
• Updated RuneM Jab sprites.

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~BONUS~:
+ The Razgriz Alt now has a victory background
• Updated the Dialogue Buddy lines against RyeGuy & Beaky and Brella.
+ Added Workshop support to Reiga's The Knight
+ Added Workshop support to Bar-Kun's Sonic Rainbow Ring Trick Pose
+ Added Workshop support to Aperson's Yooka-Laylee
+ Added Workshop support to the Nintendo Wii Stage

Update: 16 Jan, 2024 @ 3:33pm

v1.77 (steam fix):
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Uploading because Steam showed 0.000MB on the description page. Weird bug.
Minor update for the dialogue buddy against Bowsette.