Arma 3
[S&S] Project: Vietnam Factions Pack
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Update: 28 Apr, 2021 @ 7:29pm

ADDED:

-MACVSOG
- M14 silenced marksman
- M16 Marksman (with silenced varient)
- M16 silenced varient for explosives specialist, team leader, and operator
- Browning High Power to some units (actually..most units)
- Combat Medic AKM
- Sterling SMG operator
- Sniper (with Remington 700)

-Navy SEALs
- HK33 operator
- Browning High Power to some units
- M14SD, M16, and M16 SD marksman
- M16SD marksman

CHANGED/IMPROVED:
-Tweaked MACVSOG and SEAL loadouts (mainly to give more ammo and more realistic loadouts to what they actually carried)
-Switched back to RHS M3A1 SMGs for most SOG/SEAL units
-Updated USMC factions. Nothing really new, changed a couple loadouts but nothing major. I will be adding more to the USMC factions in the future

Update: 26 Apr, 2021 @ 9:16pm

Readded Khaki NVA
Fixed missing other dependencies

Update: 25 Apr, 2021 @ 9:11pm

Huge update, lots of changes. Nothing really added but almost all loadouts have been updated.

-VC/NVA now using S&S uniforms and gear
-added variety to US Infantry factions
-updated uniforms and gear of SOF forces. Now almost all S&S uniforms and gear (except MACVSOG Tiger Stripe)
-Aussies now using S&S uniforms
-I’ve started adding Willy Pete nades to units. Mostly done but there’s still some more to add
-fixed issues such as units with a helmet on their head and on their backpack.
-temporarily removed Khaki NVA faction. Should be back tomorrow.

USMC still needs to be updated. I will hopefully work on that tomorrow. New pictures will also be added soon.

Update: 16 Aug, 2020 @ 4:24pm

ADDED:

---BLUFOR---
-USA: 7th Air Cav (1965)
-ROK: 9th Infantry Division (please note: I am not very familiar with the ROK during the Vietnam War. I created these based on what few pictures I could find. If you find something that is inaccurate that is within my power to change, please let me know)


---OPFOR---
-VC Mainforce: More units and a platoon sized group

---CIVS---
-More civlians (9 total now)

Update: 16 Aug, 2020 @ 12:56pm

fixed dependecy error

Update: 11 Aug, 2020 @ 8:17pm

-Tightied up a few loadouts (SOG TL had wrong mags, changed mag types in many units to fit more, removed excessive smoke grenades)
-Changed radios on USMC RTOs to USMC ones

Update: 9 Aug, 2020 @ 1:15pm

accidentally had the USAF mod as a dependency - now removed (whoopsie)

Update: 9 Aug, 2020 @ 1:08pm

CHANGED:
-Swapped radios for all RTO units with AN/PRC 25s
-Changed MG, MG asst, and Ammo Bearer loadouts in all groups to have new MG bandoleers
-Swapped rucksacks on units with flak jackets to the new backpacks refitted for flak jackets
-Changed uniforms on SEAL Team Two units to be uniforms from S&S
-Changed group organization in SOG teams and 1st SFG to be more pretty
-Changed a couple loadouts

Update: 6 Aug, 2020 @ 2:53pm

Small update (again)

Added: RTO to USMC Platoon HQ groups (forgot those earlier)

Improved: Bug fixes. I'm sorry guys, I did have to change 3 classnames (all for US Army 101st AB - 1968: The 2 M2HB Turrets and the UH1H Gunship) I hope that does cause any problems!!

Update: 6 Aug, 2020 @ 12:04pm

Small update.

Added: Flack Jacket to 1st ID (1965) Autorifleman
Fixed: NVA Mainforce Sapper with no gear