Garry's Mod

Garry's Mod

Raceway Countdown
Showing 1-7 of 7 entries
Update: 8 Jun @ 11:28pm

> Fixed players crossing finish line.
+ Now each one triggers a lap only once if it exists in a dynamic array.
+ If two players cross the finish line at the same time, even if there is a slight shift, each one is now independent.
> Added more player support from 8 to 12.
> Added lap time recordings in another text screen, making 36 screens total.
> Combined the Expression 2 chips for finding players and actual countdown logic into one.

Update: 23 May @ 10:34pm

Made race line adjustable now for larger tracks (included additional console step).
Fixed most of the Wiremod depreciated code and uninitialized values.

Update: 16 Aug, 2020 @ 10:16pm

Simfphys vehicles compatiable!

Update: 9 Aug, 2020 @ 11:24pm

Tested checker line with no collison, but still does not apply! Bug for e2s in duplicator. :-(

Update: 9 Aug, 2020 @ 11:11pm

Improved e2 efficiency with fixed code, widening the area for players to insert their vehicles.

Update: 8 Aug, 2020 @ 4:55pm

Fixed text formatting and screen colors.

Update: 8 Aug, 2020 @ 4:23pm

Initial creation