Garry's Mod

Garry's Mod

Hologram Tool
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Update: 14 May, 2022 @ 2:34am

FINALLY fix a conflict with helix!
I hate global shaders. Also, past me, you are an idiot.

Update: 20 Jul, 2021 @ 10:05pm

+ Now works in singleplayer again

Update: 9 Jul, 2021 @ 7:04pm

add IsFirstTimePredicted() checks

Update: 9 Jul, 2021 @ 6:38pm

Merge pull request #4 from nicolaspackham/patch-2

Update: 9 Jul, 2021 @ 6:16pm

Fix breaking out of loop when it finds an invalid entity instead of just skipping that iteration

Update: 9 Jul, 2021 @ 6:03pm

Fix error:
[Hologram Tool] lua/autorun/hologramdraw.lua:12: attempt to compare number with boolean
1. fn - lua/autorun/hologramdraw.lua:12
2. unknown - addons/ulib/lua/ulib/shared/hook.lua:109
[Hologram Tool] lua/autorun/hologramdraw.lua:12: attempt to compare number with boolean
1. fn - lua/autorun/hologramdraw.lua:12
2. unknown - addons/ulib/lua/ulib/shared/hook.lua:109

Update: 9 Jul, 2021 @ 4:24am

EVEN BETTER OPTIMIZATION

Update: 9 Jul, 2021 @ 3:04am

BIG optimizations!! No more ents.GetAll in a render hook, proper caching of things, super good much better

Update: 10 Aug, 2020 @ 3:49am

- Fixed bug with certain weapons (like TFA starwars) drawing even when they were holstered. Something something VElements issue.

Update: 9 Aug, 2020 @ 1:30am

Fixed effects not rendering underwater at all