Left 4 Dead 2

Left 4 Dead 2

L4D1 Common Infected Overhaul
Showing 111-119 of 119 entries
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Update: 14 Aug, 2020 @ 12:22pm

-Added a new face: common_male_suit_01_head_02.

Update: 13 Aug, 2020 @ 8:30pm

-Revamped the casual male clothes. The plaid shirts now have more contrast, and the second t-shirt has more contrast too, so the variety is more clear.
-I have finally understood how to properly do the faces. The suit_01 face has been redone and it now looks better. I will fix the police_03 and black_02 faces in the next update

Update: 13 Aug, 2020 @ 8:30pm

-Revamped the casual male clothes. The plaid shirts now have more contrast, and the second t-shirt has more contrast too, so the variety is more clear.
-I have finally understood how to properly do the faces. The suit_01 face has been redone and it now looks better. I will fix the police_03 and black_02 faces in the next update

Update: 12 Aug, 2020 @ 9:23am

-Improved the first suit face. It now has a wider range of posible skin tones, and his hair is darker than his skin. Before there wasn't too much contrast, so the hair would get a very similar color to the skin. Specularity also lowered on the hair, so its not as shiny.

Update: 11 Aug, 2020 @ 9:42pm

-Added 4 times more face and clothing combinations for the casual urban model.
-Fixed and improved common_police_male_head_03, and common_male_black_02.
-Added a new facemap, common_male_suit_01_head_01, the facemap used for the legendary test suit shader zombie.

Update: 11 Aug, 2020 @ 1:09pm

-Added black face

Update: 11 Aug, 2020 @ 8:56am

-Fixed the first police face, that had a display error. I accidentally uploaded an older test version. It now matches the screenshots
-Added the second police face. It has a wider range of tone, so some of the posible skin tones can be a bit purple-ish.

Update: 10 Aug, 2020 @ 11:42pm

Added a face texture, common_police_male_02. Now his texture has 4 variants, reflective eyes, and skin color variations

Update: 10 Aug, 2020 @ 8:49pm