Garry's Mod

Garry's Mod

[SWCS] CS:GO Weapons
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Update: 19 Aug, 2024 @ 8:14pm

git a70092af

[ADD]
swcs_crosshair cvar to disable custom crosshair

[FIX]
misc. lua errors
health shot now holds on to health over max health
clients are no longer able to delay grenades' detonations
improve performance of inferno entity
molotovs no longer remain for eternity when landing on a skybox brush
snowball blinding effect now behaves more consistently

Update: 12 Jul, 2024 @ 10:27pm

git 02585394

[ADD]
Riot Shield and Ballistic Shield
Barrel overheating for LMGs
Grenades now activate triggers
Addons are now grouped under the CS:GO tab (configurable)
Option to merge knifes into CS:GO tab
ConVars to spawn with helmet and/or defuser
Kukri Knife backport (thanks Matsilagi)
"Reset All" button on options menus

[FIX]
Bunch of singleplayer issues
Projectiles are now recognized properly by prop protection addons
R8 model fix for Autoicons (thanks Matsilagi)
Fists viewmodel danger zone bodygroups removed
Smoke grenade uses right sound now
Proper burst fire text
Ironsights no longer flicker in multiplayer

[CHANGE]
Danger Zone melees break breakables more properly when thrown
Spawnicons have been made square where applicable
Minor visual changes to the options menus

Update: 30 Jun, 2024 @ 7:19pm

git 4fe09f99

[ADD]
Danger Zone melee weapons
CS:GO/CS2 crosshair code importing/exporting
swcs_updated_icon cvar to use newer icon in the spawn menu
swcs_crosshair_use_spectator cvar to see other players' crosshair when spectating
Hands from old, release version of CS:GO

[FIX]
melee weapons now respect armor
Dual Elites third person firing animation
sticky projectiles are no longer removed when parent is
Breach Charges are now able to be picked up
NPCs are no longer perfectly accurate with weapons
Healthshot world model is no longer invisible
Breach Charges now have a UI element for projectiles
C4 viewmodel text should now scale better for resolutions larger than 1080p
Silenced weapons will now have their silencers removed for other players

[CHANGE]
fists now have parity with CS:GO
spawnable entities now play physics sounds
Spectral Shiv now plays its custom sounds on swing and hit
Decoy now randomly uses T/CT starting pistols as a fallback
Taser now has players scream when killed

Update: 11 May, 2024 @ 9:07pm

git e3688602

NPCs are now able to use CS:GO weapons!

[ADD]
Breach Charge weapon
blood effects for knives
instant use convar for healthshot (swcs_healthshot_approach_enabled 0)

[FIX]
grenades blocking other grenades' damage
better, smoother third person recoil
weapons with built-in silencers attempting to remove a non-removable silencer
lua errors/crashing with CS:GO impact effects when swapping servers

Update: 13 Apr, 2024 @ 10:58pm

git 6dfec797

misc TTT(2) fixes
misc grenade fixes

add crosshair outline to crosshair settings tab

smooth out thirdperson recoil for remote players

Update: 23 Mar, 2024 @ 10:40pm

git f1dae978

[FIX]
flashbangs being broken
flashbangs behaving strangely when a halo/glow is on screen
lua error with spectating

[ADD]
tactical awareness grenade respects smoke grenades

Update: 23 Mar, 2024 @ 12:45am

it works!

Update: 23 Mar, 2024 @ 12:31am

works?

Update: 22 Mar, 2024 @ 11:11pm

revert again

Update: 22 Mar, 2024 @ 11:05pm

git e1ebd346

[FIX]
shotgun reloads no longer hang
lua error with unowned decoy grenade
TA grenade no longer draws a line to dead enemies
missing particle effects for inferno

[ADD]
swcs_weapon_unlimited_range
rotated decals for knives using HL2 impact effects
add more missing effects for snowball